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AT THE READYNewsPlaytest 0.6.1: Shadow Challenge Is Here
In-game event

Playtest 0.6.1: Shadow Challenge Is Here

AT THE READY · published 17 Sep 2026, 07:49 UTC · build 24963582

All newsPlayers around this dateRead on Steam

Playtest Update 0.6.1 Is Now Available

Thank you for taking part in the AT THE READY Playtest! This update introduces the new Shadow Challenge mode, improves the presentation of match-winning shots, and redesigns several parts of the in-game HUD. Now you are not only fighting another gunslinger—you are trying to outdraw your own best performance.

New Mode: Shadow Challenge

Your first effective hit creates your personal Shadow. A Shadow records your:

  • Draw timing

  • Aiming path

  • Shot timing

  • Shot direction and hit location

On the next attempt, your Shadow reproduces your personal-best performance. Beat it, and your improved run becomes the new record. The better you become, the faster your next opponent becomes.

Friends and Global Fastest-Time Leaderboards

Shadow Challenge is now connected to the Steam leaderboards. You can:

  • View the fastest times among your friends

  • Browse the global fastest rankings

  • See the global top three from the main menu

  • Challenge Shadows left by other ranked players

Right-click a player marked with “◆” and select “Challenge Shadow” to begin. The other player does not need to be online. Their Shadow is downloaded through Steam and replayed locally on your device. Steam Cloud must be enabled to upload and download leaderboard Shadows. Your own locally saved Shadow remains playable if Steam Cloud is unavailable.

Final-Kill Cinematic

The shot that decides the overall match can now trigger a short cinematic sequence:

  • The draw and firing moment is replayed

  • The defeated opponent falls

  • The camera then returns to the normal view

The complete sequence is reserved for the decisive final kill, so ordinary rounds are not repeatedly interrupted.

Redesigned In-Game HUD

This update refreshes several HUD elements:

  • A new top scoreboard

  • New preparation, draw, and fire phase prompts

  • A lighter and more transparent subtitle area

  • Adjusted holster and status indicators

  • Reduced overlap between gameplay information

The new HUD is designed to stay readable without drawing attention away from the duel.

Shadow Challenge Result Improvements

  • Creating your first Shadow no longer asks whether you want to continue

  • Failed attempts no longer repeatedly display a confirmation prompt

  • After setting a new record, you can challenge the updated Shadow again

  • You may leave the challenge through the menu whenever you are ready

Send Us Your Feedback

This is the first Playtest release of Shadow Challenge. Its rules, rankings, Shadow playback, and presentation will continue to evolve based on player feedback. Please share your thoughts in the Community Discussions or complete the feedback form: Complete the Playtest Feedback Form Thank you to everyone helping us test the game. Draw fast—but remember: next time, your Shadow will be faster.

More from AT THE READY

Other announcements

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Game update16 Sep 2026Development Update: Shadow Challenge and Cinematic DuelsHello, gunslingers! The next Playtest update for AT THE READY is now in development. This update focuses on making repeated challenges more rewarding while improving the presentation of each decisive duel. Shadow Challenge We are developing a new single-player challenge mode. After your first successful duel, the game records your draw timing, aim path, firing moment, and hit location to create…Steam news14 Sep 2026AT THE READY – First Playtest Is Now Open!Welcome to the West, gunslingers! The first Playtest for AT THE READY is now open. This test focuses on the two-player and three-player online experience, match flow, network stability, special modes, and the card system. What We Are Testing • Two-player and three-player online multiplayer • Creating and joining lobbies • Completing a full match • Drawing and shooting after “FIRE” appears • Net…