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Extracto Proviso PlaytestNewsgameplay improvements
Game update

gameplay improvements

Extracto Proviso Playtest · published 5 Sep 2026, 13:04 UTC

All newsPlayers around this dateRead on Steam

belt-down-ramp fix, jetpack ceiling over buildings, island perf pass

More from Extracto Proviso Playtest

Other announcements

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Game update14 Sep 2026Minor FixesFixed a false "overlaps an existing piece of the same type" when snapping a floor next to floors built at an angle. Floor zoop no longer skips tiles in rotated layouts. - Fixed the jetpack staying engaged through teleports, hub respawns and streaming waits, which could leave you hanging in mid-air able only to look around until you toggled it off. - Fixed the Mini Light lighting rooms through f…Game update14 Sep 2026Minor Bug FixesBuilding & placement - ★ Buildings that need a foundation pad on sloped ground now show the pad in the preview, and placement is refused if the pad would cut into a neighbouring building (batteries no longer "grow a floor" into solar panels). - Floors can no longer be built into an existing floor. Edge-to-edge tiling and stacking a floor on top of another still work. - The Player Crate's delete…Game update10 Sep 2026Bug FixesCOMPANIONS • Companion levels are now Species Levels. Every creature of a species you have tamed shares one level: your level 50 Spitter is level 50 whether it follows you, waits in a chest, or guards a Creature Nest. Moving a trained creature out and slotting a new one no longer swaps levels between them. • Tooltips, the companion HUD, level-up messages and the Bestiary now all say "Species Le…