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DION PlaytestNewsDION – Patch Notes #3266
Game update

DION – Patch Notes #3266

DION Playtest · published 4 Aug 2026, 04:08 UTC

All newsPlayers around this dateRead on Steam

Gameplay
Increased resources dropped by elephants.

User Interface
Added visual icons to objective descriptions.
Improved the login screen scrollbar highlight color.
Fixed the Server List search bar text to properly fit within the UI.

Multiplayer & Stability
Fixed an issue causing Totems to disconnect unexpectedly.
Fixed a PlayerMove.Update error on dedicated servers.
Prevented client-only scripts from running on dedicated server builds.

More from DION Playtest

Other announcements

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Game update19 Aug 2026DION - Patch Notes #3267Gameplay & AI Fixed an issue causing Hyenas to walk in place. Fixed Hyena pistol damage. Fixed an issue preventing some Metal resources from spawning. UI & Controls Fixed the Objective Modal mouse cursor not appearing. Fixed an issue with server messages not appearing immediately when sent. Updated button sizing and improved UI consistency. Updated the game font across relevant UI elements. Tra…In-game event29 Jul 2026DION Alpha – Patch NotesNew Features · Added a world map with a dedicated overview interface. · Introduced a loading progress bar before entering the game. · Added full controller sensitivity settings. · Added multilingual support and translated the game's interface. · Added English subtitles for the game introduction. · Added fall damage based on falling height with accompanying sound effects. · Added hit markers for…Game update24 Feb 2026#patch noteServer autoscaling now triggers correctly when player count reaches 70% of capacity. Playtest sessions now automatically stop after 1 hour of gameplay. Steam login is now properly recognized at the login screen. New KPIs have been reworked for improved tracking. Mission descriptions have been corrected for better clarity. Leaderboards have been reset. Bots and malware have been filtered by a ne…