
Added a world map with a dedicated overview interface.
Introduced a loading progress bar before entering the game.
Added full controller sensitivity settings.
Added multilingual support and translated the game's interface.
Added English subtitles for the game introduction.
Added fall damage based on falling height with accompanying sound effects.
Added hit markers for combat feedback.
Added objective modals with improved mission descriptions.
Players can now skip the game introduction.
Crafting and item splitting are now unlocked through tutorial progression.
Prevented players from dropping items before completing the first crafting objective.
Tool damage has been rebalanced (Rock < Metal).
Reduced axe damage against elephants.
Increased wood and zebra resource spawns.
Added a map overview with dedicated controls.
Prevented movement and inventory access while the map is open.
Improved controller navigation throughout menus.
Improved objective and mission UI.
Added visual indicators for inactive objectives.
Updated UI to properly support all translated languages.
Improved tutorial flow and objective progression.
Fixed tutorial prompts remaining on screen after completion.
Refined map zone names.
Improved map alignment, lighting, and grid.
Updated elephant assets.
Fixed zebra spawning issues.
Improved elephant AI movement.
Fixed elephant death animations.
Improved hyena animations and transitions.
Fixed crow transformation movement.
Fixed crow movement speed issues.
Fixed elephant sound spam.
Improved 3D positional audio.
Added elephant pain and death sounds.
Improved elephant walking audio.
Fixed crow audio issues.
Added fall impact sounds.
Balanced pistol damage.
Improved weapon damage scaling.
Added hit markers for elephants, zebras, and hyenas.
Optimized the most CPU-intensive scripts.
Reduced unnecessary logging to improve performance.
Performed extensive profiling and memory optimization.
Improved world performance across multiple areas.
Investigated and implemented additional optimization techniques.
Fixed map remaining visible after closing.
Fixed uncrouching animation.
Fixed server build exceptions.
Fixed various UI inconsistencies.
Fixed controller-related issues.
Fixed objective updates after changing language.
Fixed numerous gameplay and stability issues throughout the Alpha.