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Sinking EternityNewsWeekly Changelog: v0.8.24
In-game event

Weekly Changelog: v0.8.24

Sinking Eternity · published 30 Jul 2026, 03:19 UTC

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Hey everyone, I hope you're doing great!

We're in the final stretch before the Early Access release and I plan to announce the Early Access release date in next week's update!

Here's a bit more about what you can expect in Early Access:

-A huge world to explore, filled with giant sea creatures, tons of underwater equipment to craft and a shelter that evolves from a primitive campfire into advanced megastructures.

-Reach depths of more than 2,500 m / 8,000 ft. on day one of Early Access.

-An epic story that spans over 50,000 years.

-Many unexpected companions, including a small, cute, fluffy one.

Other than that, I've been working on a lot of things over the past week:

-Added new gigantic creatures.

-Added new shelter upgrades.

-Played through the entire game several more times for testing.

-Improved the ambient music throughout the game.

-Improved in game VFX and particle effects.

-Refactored many parts of the code to make it easier to add new content in the future.

-Added an autoswim button so you can safely eat pizza while swimming in a straight line

-Improved various quest texts and dialogues.

-Enabled the cancel key to stop a crafting recipe

-Added more side quests and things to discover in addition to the main story.

-Added more peaceful small and medium sized alien fish that just mind their own business.

-Etc, etc, etc! :)

That's it for this week's update. Thanks for your support! :)

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In-game event10 Sep 2026Weekly Changelog: v0.8.30Hey everyone, I hope you're doing well! This past week ended up being very productive , focused on polishing and improving the game! Here is the changelog: -Massive in-game performance optimisations, with an average 40% FPS gain on the computers I tested the new build on! -Huge additional FPS gains inside all menus, with an average 50% FPS gain on the computers I tested it on (on top of the pre…In-game event1 Sep 2026Roadmap UpdateHey everyone! I'm posting a bit earlier this week to share an important roadmap update! I've decided to run a free Playtest (letting you explore further than in the demo) starting around mid-September before launching Sinking Eternity into Early Access. You'll be able to request access to the Playtest on the steam page if you'd like to participate. As shared earlier, the content planned for Ear…In-game event27 Aug 2026Weekly Changelog: v0.8.28Hey everyone! Early Access launches in 20 days, on September 15! We're almost there! Things progressed well again this week! -The game reached 10,000 wishlists this week! I still can't believe it! Thanks so much to all of you! <3 -Also, the Early Access build is currently under review by Steam. It's the final step before full approval for the Early Access launch. -I've also submitted the reques…