1.0.0.1 change log
- Created a HUD prompt to more clearly explain that destroyed equipment (supply crate/turret) will be regained when reaching the bomb site
- Darkened the lighting of dawn/daytime for various maps to make them less bright/overwhelming
- Fixed a rare issue where some forest biome seeds would generate the level over the top of itself (creating a dead end)
- Slight buff to the turrets damage and rate of fire
- Disabling Hitmarker (in controls menu) now disables both sound and crosshair visual
- Changed default difficulty to Casual to make the onboarding process and transition from Tutorial to the main game easier
- P key is no longer hard-bound to ESC so it can be rebound properly in controls menu
- Added some missing supply tables to one of the forest bomb site variants
- Additional translation tweaks