Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Spectral Protocol DemoNews🧪 Spectral Protocol – Patch Notes (Major Update) #11
Major update

🧪 Spectral Protocol – Patch Notes (Major Update) #11

Spectral Protocol Demo · published 10 Jun 2026, 09:45 UTC · build 23643757

All newsPlayers around this dateRead on Steam

Over the past few weeks, development has focused on introducing a brand-new underground metro level, new enemy encounters, major multiplayer improvements, gameplay refinements, and overall stability enhancements as Spectral Protocol prepares for its upcoming public playtest.New Features

New Cooperative Revive System

  • Added a complete cooperative revive system.

  • Downed players can now be revived by teammates instead of immediately respawning.

  • Revived players retain their original character, improving gameplay consistency and multiplayer stability.

Revive Progress Mechanic

  • Reviving now requires holding the interaction key for a short duration.

  • Added a progress bar to provide clear visual feedback during the revive process.

  • Revive interactions can now be interrupted by moving away from the downed player.

New Metro Tunnels Level

  • Added a brand-new underground metro tunnels environment.

  • Explore dark and claustrophobic corridors filled with new dangers.

  • Two new monsters are waiting for brave players inside.

Multiplayer Improvements

Network Stability Improvements

  • Reworked several multiplayer systems to improve synchronization between players.

  • Improved player state management after death and revival.

  • Fixed multiple controller, HUD, and character ownership issues.

Character Recovery System

  • Implemented a new ragdoll recovery system.

  • Players now properly regain control of their character after being revived.

  • Improved character positioning and collision handling after revival.

AI & Monster Updates

Monster Logic Improvements

  • Reworked how monsters track and manage player references.

  • Improved compatibility with player deaths and revives.

  • Fixed several cases where monsters could lose track of revived players.

SadMan Improvements

  • Improved multiplayer behavior and target tracking.

  • Better handling of player states during cooperative gameplay.

Visual Improvements

Downed Player Highlight

  • Added a visible outline effect for downed players.

  • Makes it easier for teammates to locate fallen players, even in dangerous situations.

Bug Fixes

  • Fixed numerous revive-related issues.

  • Fixed several HUD and widget synchronization problems.

  • Fixed multiplayer ragdoll inconsistencies.

  • Fixed player interaction edge cases.

  • Fixed multiple replication and networking bugs.

  • Improved overall multiplayer reliability and stability.

Playtest Status

The public playtest is now open for access requests on Steam.

Thank you to everyone following the development of Spectral Protocol. Your feedback, support, and wishlists continue to help shape the project.

See you in the tunnels. 👀

More from Spectral Protocol Demo

Other announcements

All news
Community8 Sep 2026The New Updated Spectral Protocol Demo is now LIVE!The New Updated Spectral Protocol Demo is now LIVE! After months of development, testing, fixing bugs, and a lot of feedback from the community, the new updated Spectral Protocol Demo is finally available for everyone! This is not the same Demo as before . This new version includes the latest updates, features, improvements, gameplay changes, and content added to Spectral Protocol during the de…Community17 Aug 2026🎮 Spectral Protocol - Playtest Now Available!If you've been waiting to get your hands on the game, now is the perfect time to jump in and experience Spectral Protocol for yourself. This Playtest is an important step in the development of the game, and your feedback matters . Whether you find bugs, have ideas for new features, think something could be improved, or simply want to share your thoughts about the experience, I want to hear it!…Game update17 Jun 2026🔧 Spectral Protocol – Development Update #12Improvements · Added a new objective HUD notification for Level 10. · Updated the Level 12 objective description to better reflect the actual objective. · Replaced several unnecessary interactive doors with static doors to reduce confusion and prevent players from getting lost in non-essential rooms. · Added a post-trap death protection system to prevent unintended consecutive deaths. · Added i…