
It's been a hell of a time, but we're excited to have new souls exploring the Inferno.
One thing scarier than hell are bugs, and here some reported bugs and improvements now available.
Changelog v0.3.8
- Fixed pause menu sometimes removing player input and causing you to be stuck
- Fixes to tutorials not displaying
- Fixed save/load slots wiping on every minor update
- Adjustments to AI pathing, especially around dynamic world actors
- Adjustments to AI audio and notify events
- Fixes to card gameplay AI and AI potentially freezing when having no plays available
- Fixes to player hand being unselectable
- Updates to card table and card material lighting
- Fixing sounds to selecting cards
- Optimizations on Abyss (fixed candles and lighting potentially crashing the game)
- Added new input icons
- Fixed damaging when running in deep water
- Added sprint to cancel crouch
- Fixed prompts not always displaying
Massive updates are coming for v0.4.0, which includes highly requested quality of life features, as well as unlocking new areas and creatures in Limbo.
If you saw the trailer, you saw the babies, and you know what's coming.
Keep an eye for the v0.4.0 update.
Content Creators:
We invite you to join our Discord, receive a "Creator" tag and ping us when you go live so that we feature your gameplay on our socials, and have us join your streams!