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SkyInFlames
News
Patch 0.15.9.3
Game update
Patch 0.15.9.3
SkyInFlames
· published
27 May 2026, 20:27 UTC
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Multiplayer
Lobby list now updates more smoothly
Balance
Strategic Hub (strategic_hub) HP changed to 1300
FP-5 "Flamingo" missile flight time reduced to 8 minutes; price adjusted accordingly
StormShadow missile flight time increased
Bug Fixes
Fixed a crash caused by rendering tactical markers at extreme camera zoom-out distances
Performance & Memory
Fixed crashes related to map loading and caching
More from SkyInFlames
Other announcements
All news
Game update
2 Sep 2026
Patch 0.17.3
Balance and combat The Yak-52 and Mi-8 no longer target cruise missiles, Neptune included — under any conditions. S-400: ballistic intercept chance raised from 60% to 70%, same as Patriot. Ground vehicles turn twice as fast. Heavy launchers and AA now come round onto their waypoint properly instead of overshooting it. Expanded weapons loadout for the Su-30SM. GBU-39 now costs 750, up from 350.…
Game update
25 Aug 2026
Patch 0.17.2
MECHANICS Added drone shuttle mechanic from airfields. Added Major Gav to main menu. Added basic tutorial (expanding based on your feedback). REBALANCE Kh-32 loses speed during turns and becomes a regular cruise missile. Range reduced from 560 km to 210 km. R-77 and AIM-120 receive increased max speed - now catch up with F-16 and Su-30SM in afterburner. Building destruction time increased from…
In-game event
21 Aug 2026
Close Support 0.17
Mi-24 and Mi-28 attack helicopters Two new gunships with a ground-facing autocannon. They come with a range of hardpoints - unguided rockets, Vikhr ATGMs, Igla - mounted through the loadout editor. New class - ground attack aircraft: Su-25 The main trick is low-altitude flight: the Su-25 slips under the long-range SAM envelope and reaches the target unnoticed. New ordnance - FAB-250Sh and FAB-5…