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DUNGEON SLASHERNewsver0.775.3 Update Notice
Game update

ver0.775.3 Update Notice

DUNGEON SLASHER · published 8 Oct 2026, 04:22 UTC

All newsPlayers around this dateRead on Steam


Challenge the Endless Dungeon!

The ver0.775.3 update is scheduled to go live.

For details, please see below.

────────────────────────────────────────

Ver. 0.775.3 Update Notice


1. Improvements

2. Bug Fixes

────────────────────────────────────────

1. Improvements


High Roller

- Fixed an issue where the game would freeze when drawing lineage while using a Weapon Skill under high Luck conditions.

- The accumulated Gold cost of Bloodstained Fortune Coin now stays at the maximum value when it exceeds the supported range.

Boss Rush

- Added a View Details button for checking details.

Artifact

- Improved the acquisition and drop handling of Superior Artifacts so that discarded Superior Artifacts can reappear after being obtained.

- Treasure Key When the Artifact Bag is full during Treasure Key use, the Skill Selection screen will now appear after the Artifact Exchange finishes. If you obtain a new Artifact through the Discard effect, you can also review that Artifact before continuing the Exchange.

- Fixed an issue where items pulled from a chest would appear in the opposite direction when positioned against a wall.

Improved Stat Ranges and Overflow Handling

Processing has been added to prevent values outside the supported range from being abnormally altered during the calculation of player stats and damage.

Player stats now have a minimum value applied, while the maximum value is not separately capped.

Player Stats

- HP (Heart): Min 0

- ATK: Min 0

- Critical Chance: Min 0

- Critical Hit Damage: Min 0

- Movement Speed: Min 1

- Attack Speed: Min 0

- Luck: Min 0

Owned Gold

- The maximum is approximately 2.1 billion, and minus Gold is also supported within the in-game range.

────────────────────────────────────────

2. Bug Fixes


Mission and Achievement

- Fixed an issue where items with "Chapter Boss Defeated" as a condition would progress even when defeating bosses other than chapter bosses, such as Hidden Bosses.

- Fixed an issue where some missions and achievements were progressing in the Arena, Boss Rush, and other modes.

※ Missions, Achievements, and Unlocks progressed through Dungeon play will only progress in Normal Mode and Challenge Mode when a specific play mode is not separately specified.

Boss Monster

- Fixed an issue where the Chapter Boss and Hidden Boss judgments for some bosses were missing.

- Chapter Boss: Opal & Onyx

- Hidden Boss: Geb & Nut, Chronos

High Roller

- Bloodstained Fortune Coin, Carrot Rabbit, etc., we fixed an issue where Luck could drop to 0% or Weapon Skills would fail to activate, causing Attacks to be processed as Block when stats were raised by them.

- Fixed an issue where the additional betting chance based on Luck when placing a bet as a High Roller was being applied at a lower rate than intended.

Summoner

- Fixed an issue where, when the Summoner used a Basic Attack, the Pet and Summon Skill would teleport to the Summoner.

Skill

- Fixed an issue where Summon Skill was abnormally moving in the Shop and Golden Chamber.

Normal Monster

- Egg of Another World Fixed an issue where Scavenger Soldiers summoned via it could not attack players.

Artifact

- Fixed an issue where the effect of Meat Slab was not being applied in certain stages of the Ancient City Granfell.

NPC

- Fixed an issue where the dialogue bubble was not displayed during the first interaction with the Black Market Dealer Venti.

- Fixed an issue where players could re-enter the Mimic after leaving the Shop on mobile environments.

Common Play

- Fixed an issue where keys entered in the selection UI were still applied to the next action after closing that UI.

- Fixed an issue where flags were intermittently not spawning in the Prison Camp stage.

────────────────────────────────────────

Thank you.

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