Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Forsaken Realms: Vahrin's CallNewsPatch 1.1.1 Now Live
In-game event

Patch 1.1.1 Now Live

Forsaken Realms: Vahrin's Call · published 4 Sep 2026, 15:58 UTC · build 25127454

All newsPlayers around this dateRead on Steam

Afternoon folks,

We have a new patch for you all today, with some big changes and a whole host of improvements and bug fixes.

One of the major highlights of this update is the economy overhaul, which aims to keep looting feeling fun, fresh and exciting, while allowing for a greater sense of progression while traversing the world.

We have also introduced additional keybinds that allow you to rebind your movement and camera.

New

  • Economy Overhaul.

    • Reduced the amount of general loot containers that spawn in the world (general loot containers exclude harvestables, chests and skill books).

    • Increased the amount of loot found in the remaining loot containers.

    • Stopped general loot containers from respawning.

    • Increased the amount of loot that drops from enemies.

    • Reduced the types of miscellaneous items that can be found in the world.

    • Removed proximity looting and greatly increased the interact radius for lootables.

    • Re-balanced harvestables in all areas of the game.

  • Added new keybinds for movement and camera inputs.

Quality of Life

  • Updated paintings in Palace Towers, to make solving the puzzle more intuitive.

  • Decreased the height of fences in Forest Edge and South Vale to streamline traversal.

  • Updated the initial shader compiler to be faster and to run while the photosensitivity warning is displayed to save time.

  • Updated the collision of Krat, to allow them to be jumped over.

  • Updated various projectiles to trigger traps correctly.

  • Updated Bursting Ice to do piercing damage.

  • Updated blood rot bodies to allow them to be detonated remotely with projectiles.

General

  • Implemented a potential fix for shortcut wheel keybindings resetting to default after closing the game.

  • Small adjustment to the materials required for upgrading magic spells.

  • Removed the gold requirement for the Masterfully Crafted quest.

  • Adjusted the in-world name of some loot containers that were displaying incorrectly.

  • Fixed an issue that could cause a crash with certain creature hair.

  • Fixed an issue with certain environmental assets in the Palace Grounds that could cause them to flicker.

  • Adjusted a cull distance volume in the Palace Grounds to prevent assets popping in.

  • Adjusted the arena for the Hunchback hunt in South Vale.

  • Minor text changes to make some settings easier to understand.

  • Updated the To Sow Discord cutscene and NPC dialogue volume.

  • Adjusted the entrance to the Thank The Healer quest, within the Upper City blood rot district.

  • Several adjustments to the droplet effect that appears on screen during rainfall.

  • Fixed an issue that prevented sprint turning from working correctly with weapons equipped.

  • Fixed an issue that allowed items to be sold and bought back from vendors for a profit.

  • Updated enemy AI to become alerted from nearby jump attacks.

  • Fixed an issue that prevented jumping during a slide.

  • Fixed a rare crash that could be caused by a crow getting stuck in the environment.

  • Fixed a crash that could be caused by having too many enemies spawn in at once.

  • Fixed an issue that could cause the screen to not fade correctly during level transitions.

  • Fixed a minor rounding inconsistency when displaying item valuations.

  • Fixed some combat bugs that were capable of forcing the player into an unintended state.

  • Updated status effect VFX to be hidden on Klauribax while underground.

  • Updated the collision of the Bloated Abomination to prevent them from getting stuck or accessing unintended areas.

  • Fixed an issue that could cause the quick select system to not trigger potions correctly when using custom keybinds.

  • Fixed an issue that could cause Earthen Barrage projectiles to not project correctly.

  • Fixed an issue that could cause a soft lock during dialogue choices with Dany Amberly and Kober Himan.

  • Fixed an issue that was preventing Stone Rain VFX from spawning.

  • Fixed a number of incorrect upgrade material requirements.

  • Fixed a clipping issue with the padded chainmail torso piece.

  • Updated tutorial signs to work with the new quick ability setting.

  • Updated the position of some fast travel icons on the map.

As always, we'll be closely monitoring all the feedback we receive, both here on Steam and in our Discord server. Please do let us know if you run into any issues after updating to the latest patch.

Lastly, we now have a mailing list! If you prefer to receive updates on Vahrin's Call via email or you're interested in our future projects, you can sign up here: https://preview.mailerlite.io/forms/2588722/196418760555365795/share

Appreciate all of you for your ongoing support! We truly can't thank you enough and can't wait to share what's in store next.

- The Titan Roc Team

More from Forsaken Realms: Vahrin's Call

Other announcements

All news
In-game event19 Aug 2026Patch 1.1.0 Now LiveAfternoon folks, Patch 1.1.0 is now live on Steam, featuring a whole host of updates, changes and improvements. Due to the introduction of FSR 2.2, your upscalar settings will have reset to default. You can adjust these in Settings > Video > Advanced Settings Your Maximum FPS may have also been reset to 60. This can be changed in Settings > Video > Display Settings As always, should you run int…Game update6 Aug 2026Hotfix 1.0.19Hey folks, We have a small hotfix today that will hopefully fix the loading menu issues some Steam Machine players have been experiencing. If anyone is able to report back to us on this we'd greatly appreciate it! - The Titan Roc teamIn-game event4 Aug 2026Patch 1.0.18 Now LiveHey folks, Patch 1.0.18 has now arrived, our focus since we launched Vahrin’s Call a week ago has been to get the game running as enjoyably as possible for everyone. We’re pleased to say that apart from a few map images that we will be updating this coming week, Ultra-Wide monitor support is now available! We’ve also ironed out a lot of optimisation issues that cropped up with so many of you pl…