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RélyoraNewsAlpha 0.3.0 is now available!
Game update

Alpha 0.3.0 is now available!

Rélyora · published 4 Sep 2026, 09:38 UTC

All newsPlayers around this dateRead on Steam

Alpha 0.3.0 greatly expands endgame progression with new Rebirth rewards, an entirely new expedition, additional equipment, and new build possibilities.

It also introduces major improvements to the Forge, inventory management, and several combat systems.

✨ New Features

Rebirths 40, 50 and 60

The Helm, Cuirass, and Greaves of the Eternal Cycle have been added to the permanent reward track, with a new Ascendant equipment piece unlocked every ten cycles.

Ascendant Armor at the Forge

Starting at Rebirth 30, the three new universal armor pieces can also be forged into Eternal and tradable versions.

The Forge now contains 8 Ascendant masterpieces.

Vestige Books and Artifacts

Four new books and four new artifacts, ranging from Common to Legendary, can be obtained by completing an expedition.

Each one features unique artwork and class affinities.

Two New Build Paths

• Resonance Gain increases the energy gained from shards.

• Cooldown Reduction allows abilities and ultimates to return faster within carefully balanced limits.

The Whispering Ruins

A brand-new multi-path expedition allows you to choose between caution and risk.

Face increasingly dangerous threats, collect valuable loot, and decide when to extract before it is too late.

Vestige Arsenal

The Forge now includes:

• 12 new universal armor pieces

• 12 new weapons designed for the three specializations

These items offer new balanced build alternatives without set bonuses or raw power exceeding existing equipment.

New Guardians of the Ruins

The Bestiary now features:

• 4 new creatures

• 3 new elites

• Azharel, the new Ruins boss

Each one features unique artwork.

Explorer Mastery

Four new skill tree upgrades improve:

• mapping

• recovery

• seal mastery

• extraction

In-Game Stat Explanations

Every combat profile statistic now features an information button explaining its effect, diminishing returns, and effective cap.

🔄 Changes

More Rewarding Mid-Tier Rarities

Rare, Epic, and Legendary equipment has received increased power so every rarity tier remains relevant alongside Ascendant rewards.

Better-Balanced Ascendant Legacies

The Ascendant book and artifact remain prestigious rewards, but their combat and progression bonuses are now less dominant.

Ascendant weapons remain unchanged.

Forge Sorted by Rarity

Equipment is now grouped by:

• Common

• Rare

• Epic

• Legendary

The previous Copper, Iron, Gold, and Diamond categories have been removed.

More Transparent Forging

The three-seal score now represents crafting mastery.

Item quality is determined separately with the following chances:

• 20% Crude

• 65% Crafted

• 15% Masterwork

Fair Shard Collection

Shards now grant the same amount of Resonance whether collected manually or automatically.

Talents improve convenience and overall efficiency without penalizing either collection method.

Better Equipment Inventory Organization

Owned equipment can now be sorted by equipment type, rarity, or quality in ascending or descending order.

The interface has also been adapted for both desktop and mobile screens.

Server-Authoritative Combat Timing

Enemy attacks are now synchronized with the server clock before every important action, pause, or victory.

This prevents modified clients from freezing guardians while waiting for abilities to come off cooldown.

Server-Validated Equipment Quality

An item's persistent quality is now determined by the Forge server-side and can no longer be forced by artificially reproducing a crafting pattern.

🐛 Fixes

• Support Familiar Slot — The support slot is now correctly available from Rebirth 25 without affecting equipment already being used.

• Second Familiar Available in the Inventory — A separate support slot now allows players to equip, replace, or remove a second familiar. Its 50% bonuses are correctly displayed before equipping.

• Runes Visible in the Inventory — Socketed items now retain and display their colored seal and rune name. Engraved items can no longer be accidentally recycled, fused, or listed for sale.

• Recycled Equipment Uses the Correct Language — Recycling confirmation messages now correctly display translated English equipment names.

• Mirage Awakening No Longer Causes Double Attacks — Changing combat speed no longer causes an enemy attack that already occurred to be repeated.

• Infinite Tower Quests Are More Reliable — Reaching floors 10 and 25 remains validated for the entire cycle, even after defeat or abandoning a run resets the attempt to floor 1.

• Rebirth Rewards Properly Translated — Familiar, book, and artifact names on the reward timeline are now displayed correctly in English.

• Quest Rewards Display Correctly — Quests now show the exact points, Orelys, and resources awarded, including bundles containing multiple rewards.

• Legacy Materials Clearly Separated — The inventory now distinguishes account-bound resources that survive Rebirths from standard cycle resources.

• Wave Points Properly Applied — Campaign rewards now correctly account for skills, artifacts, books, familiars, potions, and Rebirth bonuses.

⚔️ Explore the Ruins

Refine your builds, face new guardians, and push the limits of the Eternal Cycle even further.

Thank you to everyone playing, testing, and sharing feedback with us. ❤️

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