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HollowCity:EscapeFromSeoul DemoNewsDemo 0.2.0 Patch Notes
In-game event

Demo 0.2.0 Patch Notes

HollowCity:EscapeFromSeoul Demo · published 27 Aug 2026, 19:57 UTC

All newsPlayers around this dateRead on Steam

[NPC Overhaul]

- Added a unique portrait for each NPC.

- NPCs now say different lines depending on the situation.

- A notification now appears in the bottom-right corner of the screen when a new quest

becomes available.

Developer Comment

Our original goal was a game with casual gameplay but a somewhat realistic visual style.

However, during the demo we found that a very large share of our players are from Asia,

and we received a lot of feedback asking for NPC portraits. So we've added anime-style

portraits to suit those tastes. We're aware that some of you may not care for anime-style

portraits at all, and we'll prepare an option to turn them off if needed.

[New Quests]

Cat Rescue

- Once you accept the quest, a stray cat appears in the field. Talk to it and it will follow

you; extract together and it will settle down at the hideout.

- Cats in the field are skittish. Gunfire and sprinting will scare them off, so walk up to them.

- The demo has only one kind of cat. The full release will add small cat-related content, such

as new cat quests and cats fetching items for you.

Bike Rack Repair

- Bike racks now spawn in the field. Once the quest is complete, you can interact with them to

teleport between specific points in the field.

[World System]

- The world now has its own level, separate from your character level. Skills learned at the

workbench are now unlocked based on world level.

- World XP is earned from extraction results and quest rewards, and is shared by the whole

party in multiplayer.

[Weather / Environment]

- Adjusted the size and spawn points of the Han River map.

- Added fog weather.

- In the demo, weather only applies visual and audio penalties. The full release will add a

variety of effects, such as changing which monsters spawn.

[Combat]

- The crosshair now matches actual bullet spread exactly.

- Monster AI has been overhauled. Monsters now move a bit smarter.

- When a corner blocks their shot, they sidestep to where they have a clear line of fire.

- They no longer get stuck hiding behind cover, unable to do anything.

- After ducking into cover to reload or when wounded, they peek out instead of hiding forever.

- Monsters now shout short lines above their heads depending on the situation.

[UI / UX]

- Overhauled the UI/UX design across the board.

- Unified the bulk-action shortcuts for the shop, storage, and containers.

- Polished translations across the board.

[Settings]

- Added key rebinding.

- Hitmarker display ON/OFF. When off, no marker is shown even when you hit an unseen enemy

at long range.

- (Multiplayer) Added an ON/OFF option for showing teammates on the map.

[Presentation]

- Made some changes to the tutorial presentation.

[Optimization]

- Reworked the shadow processing logic for a better experience in areas with many

shadow-casting objects.

- Improved frame drops in areas with many containers, doors, and entrances.

[Bug Fixes]

- Fixed max durability not being applied to gear with prefixes. This also fixes worn-type gear

showing repair costs, sale prices, and durability that didn't match the actual values.

- Fixed armor losing its prefix when unequipped.

- Fixed the ammo loaded in a gun in your inventory not counting toward weight, which caused

your carried weight to change just by equipping and unequipping the gun.

- Fixed the weather roll not working correctly while sleeping. Rain will no longer occur more

often than it should after sleeping.

- Fixed double-click not working in certain situations.

- Fixed the first category not showing in the crafting category tabs.

More from HollowCity:EscapeFromSeoul Demo

Other announcements

All news
In-game event14 Sep 2026Demo 0.2.2 Patch Notes\ - Added crouching. Press Ctrl with the default controls to crouch or stand up. - Crouching reduces recoil and bullet spread and speeds up reloading. Movement and dashing are restricted while crouched, and you cannot fire while crouching down or standing up. - Added dedicated reticles for red dot and holographic sights. Enable "Sight reticles" in Settings to use them, or leave the option off t…Game update28 Aug 2026Demo 0.2.0.1 Hotfix Patch Notes\ - Fixed some translations that could be misleading or confusing. \ - Fixed UI text not displaying in some languages. \ - Fixed the shooting range area being detected as larger than its actual boundaries. - Optimized the shooting range HUD. This improves frame drops that occurred while the HUD was displayed at the shooting range.Steam news13 Jul 2026The Official Demo for HollowCity: Escape From Seoul is Now Live!Hello! The official demo for 'HollowCity: Escape From Seoul' is finally out. Our game aims to be a PvE extraction shooter with a relatively casual charm. We've prepared various difficulty options to satisfy everyone, from those who want a lighthearted experience to those who prefer a hardcore challenge. 🎮 Single & Co-op Multiplayer We support both single-player and up to 4-player co-op multipl…