Rangedrifter · published · build 24737005

I decided to make the game's visuals more representative of real objects to heighten the sense of presence in a different world. This let me consolidate a lot of sprites to make them more easily learnable.
Other big changes are the controls page listing the actions of the buttons, the addition of the south-western part of the coast, stone tiles having sharp corners and paths being better distributed.
I hope you like the changes! Thank you for your support!
- The path is now continuous again
- Cliffs and crypts are now part of the coast
- The coast is now basically complete
- Symbols are more representative of the real world
- Some object's symbols have changed
- Some enemy symbols have changed
- Control menu now shows the button actions
- Quicksand will now steal the hero's items
- Paths are more diverse across the world
- Topology of the entire coast is finalized
- Stone tiles have sharp corners now
- A new piece of music was added
- Spider webs now disappear and leave a stain