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10-Man IdleNewsPatch Betav1.12.13
In-game event

Patch Betav1.12.13

10-Man Idle · published 7 May 2026, 23:33 UTC

All newsPlayers around this dateRead on Steam

10-Man Idle - Patch Notes beta.v1.12.13

=======================================

NEW FEATURES

-------------

- Higher-Resolution Portraits

- All character portraits redrawn at 96x96 (4x the pixel budget of the previous 48x48).

- Eyes, eyelids, and eyelashes use anti-aliased shapes with a real iris, pupil, and catchlight.

- Class overlays redone with smoother gradients and softer edges:

helms, halos, hoods, mage hat, warlock hood, druid/shaman markings, monk headband.

- Removed the per-pixel skin "noise" that was producing a dirty/speckled look.

- Brighter rim light along the silhouette so portraits stand out from the background.

- Custom Portrait Import

- New "I" button on the character screen opens a Windows file picker.

- Accepts PNG, JPG, JPEG, BMP, and GIF images.

- Imported images are center-cropped to a square and saved as a 256x256 PNG in:

%LOCALAPPDATA%\\10ManIdle\\Saves\\portraits\\{characterId}.png

- "X" button (only visible when a custom portrait is set) deletes the imported image

and reverts the character to the procedural portrait.

- Custom portraits persist across saves.

- Auto Quest Progression (Live Game Only)

- When the game is running, completing a quest successfully now auto-advances the

character to the NEXT quest in the quest list (sorted by required level, then CP).

- On a quest failure the character keeps repeating the same quest until they succeed,

then progression resumes.

- When the character reaches the bottom of the list, they continue repeating the

last quest indefinitely.

- Offline progression is unchanged: closed-game time still repeats the same assigned

quest as before.

BUG FIXES

----------

- Portrait cache no longer leaks GPU textures when re-rolling a character's face.

- Portrait cache no longer mismatches characters whose IDs share digit prefixes.

- Cleaner alpha blending when drawing semi-transparent portrait details.

SAVE COMPATIBILITY

-------------------

- Fully backward compatible with existing saves.

- Adds an optional CustomPortraitPath field to characters; older saves load with it

unset and behave exactly as before.

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