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SILENT BREATHNewsUpdate 0.99C
Game update

Update 0.99C

SILENT BREATH · published 4 Nov 2025, 20:39 UTC

All newsPlayers around this dateRead on Steam

SILENT BREATH – Update Notes

MULTIPLAYER
VOIP "Open Mic" option added!
You can now hear your friends scream in real time.

Arachnophobia mode fix:
Changing the mode during gameplay now properly updates without needing to die and respawn.

Lobby mode selection fix:
The selected mode no longer resets after each action.

Crash fixes:

Fixed a crash that could occur while waiting on the end-game screen.

Fixed a crash that could occur when pressing the replay button while a teammate was speaking.

Microphone buffer reduced to 1.25 seconds.
This should fix the issue where some players heard others with a delay in the lobby.

Hardcore mode fix:
Players could previously revive each other, causing inconsistency. This has been corrected.

Speaker icon fix:
The speaker icon in the lobby no longer causes network slowdowns.

SINGLEPLAYER

Fixed the missing "boom" sound effect when picking up the missing note.

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Game update20 Aug 20261.01A FIXES & FISHEYE TOGGLESmall Update · Added an option under Accessibility to enable or disable the Fisheye effect . · Made a few minor audio fixes and improvements.Major update20 Aug 2026SILENT BREATH - FULL RELEASESILENT BREATH — FULL RELEASE Hello everyone, First of all, I want to apologize for how long the full release has taken. Some health issues in my family forced me to step away from development for a while. Thankfully, everything is okay now, and I'm finally back. SILENT BREATH has been a very special project for me. I've developed the game entirely on my own, and throughout this journey, I've no…Major update1 Feb 2026SILENT BREATH Multiplayer Update: New Entities, Reworks & MoreHello everyone, As you know, SILENT BREATH recently received a free Multiplayer update . This update was my personal way of saying thank you for your incredible support. After countless sleepless nights and hundreds of hours of work, we are now closer than ever to the full release . Since we couldn’t properly celebrate the Multiplayer launch back then, I wanted to do it right this time — with a…