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Roman Sands RE:BuildNewsPatch #2 - Playstation controllers & drink mixing
Game update

Patch #2 - Playstation controllers & drink mixing

Roman Sands RE:Build · published 22 Sep 2026, 15:43 UTC

All newsPlayers around this dateRead on Steam

Playstation 4 & 5 controllers now have playable sensitivity settings - that's what happens when you set up your config on a cheap third party controller, I guess.

Alongside that, work with this patch has focused on fixes & stability for the drink mixing sequence. I think between this patch & yesterday's we should have gotten most of the issues, but... there's a lot to this game, and plenty of room for things to sneak in. Please use the Steam bug report form & send a save file/debug log if you run into anything!

We're down to about 15 reported & known bugs on the tracker - going to try and get through all those over the next two days, including a fix for issues on how the game handles mouse sensitivity, and bringing in steam cloud saves.

CHANGELOG

  • Playstation controllers no longer have an exceptionally low sensitivity on both sticks.
  • Bunk will no longer repeat his conversation vignettes in the Bar
  • Fixed an issue where, in the bar, Bunk will revert to the previously spoken to character.
  • The tomato sprite on drinks mixing is no longer offset.
  • Fixed a potential softlock when giving out drink related items during conversation.
  • You can now mix & hand out the same drink multiple times in a day, but you can only hold one of each drink at a time.
  • Bunk no longer complains that bourbon isn't Whiskey.
  • The coconut punch recipe is now mixable!
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