Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
O3: Hollow Descent Playtest
News
16-09-26 Small Update & fix for “Override in use” bug.
Game update
16-09-26 Small Update & fix for “Override in use” bug.
O3: Hollow Descent Playtest
· published
16 Sep 2026, 19:00 UTC
All news
Players around this date
Read on Steam
Small update:
Common weapons now deal Low damage.
Azure Oblivion ammo rebalanced across upgrade tiers: 100 - 120 - 140.
Codex weapon stats cleaned up for better consistency.
Increased enemy detection in some larger rooms.
Changed the Override reset system to help fix the “Override in use” bug. Still under testing.
Under the hood:
Shader optimizations.
Faster backend execution.
Preparation for compatibility with future platforms.
More from O3: Hollow Descent Playtest
Other announcements
All news
Game update
15 Sep 2026
15.09.26 - UPDATE - WEAPON ADAPTATION SYSTEM
A new progression system has been introduced into the O3 Demo 2 build: Weapon Adaptation. Weapons will continue to spawn randomly throughout the dungeon exactly as before, but every weapon now has its own persistent progression happening behind the scenes. HOW WEAPON ADAPTATION WORKS Each weapon can progress through multiple Adaptation Tiers: Base - Tier I - Tier II - Tier III / MAX By using a…
Game update
9 Sep 2026
Windows playtest build updated:
Big thanks to Akaelik and SLiZzeR for really sweating through this build and digging up a ton of bugs, weird edge cases, and little hiccups. You guys helped a lot with this update. Windows playtest build updated: · Fixed weapons disappearing from the inventory when switching too fast, even with ammo remaining. · Fixed miniboss ragdoll/death glitch. · Fixed RSN 45A nest spawning blobs again afte…
Game update
7 Sep 2026
Playtest Demo: 07-09-26.
Mac, Linux, and Steam Deck have been updated to the latest version. Testing the upscaler options on Steam Deck and macOS.