Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
WardspireNewsWardspire 0.12.0 — The waves answer back
In-game event

Wardspire 0.12.0 — The waves answer back

Wardspire · published 15 Sep 2026, 19:05 UTC

All newsPlayers around this dateRead on Steam

Wardspire 0.12.0 - The waves answer back

Demo build, 14 September 2026 - Windows and Linux.

This demo covers the first three worlds - Midgard, Alfheim and Vanaheim - on Normal difficulty. Your progress is kept between sessions.

New

  • Wave choice. "Start wave" now lays two cards on the field: the wave as the map intends it, or the same wave with a twist and more gold per kill - Iron Wall, Onslaught, Wrath of the Sky or Overwhelm, depending on what the wave contains. Boss waves offer no choice. Tick "Remember for the whole run" on a card and the button starts that side directly; right-click the button to choose again.
  • The waves answer your style. Lean on a single element - fire, frost, lightning or poison - for a few waves in a row, and the Jarl from the prologue sends more of what shrugs it off. He says so, and names what he sends; the wave preview marks the extra enemies with "+N". Mixed damage never triggers him. Not on Midgard, and not before wave 10.
  • Sacrifice. Mid-wave, a tower can be destroyed on the spot to unleash its stored power in its own range - damage scales with the gold you put into it and ignores armor. No gold back. The button appears in the tower panel only while a wave is running.
  • The Forge is organised into branches. Global upgrades are now Sharpness (all towers) and the Blessing of the Allfather (gold, lives, cheaper building, firmer frost, bargaining); the Armory, Runes and Favor tabs sit beside them.

Changed

  • Glory prices are round numbers now. Every tower unlock costs 50 Glory - one first victory pays for exactly one - and Sharpness, Blessing and Favor upgrades follow simple price lists per level.
  • Selling and sacrificing ask twice. The first click turns the button red, the second does it. No more towers lost to a slip of the mouse.
  • A selected tower glows along its outline instead of sitting in a yellow box, and its upgrade level shows as silver stars. The old specialisation triangle is gone - the tower panel tells you the specialisation.
  • "Flying" target priority only appears on towers that can hit flyers. Others skip it when you cycle priorities.
  • Tooltips are more opaque and stay readable over the busy field.
  • The end-of-run statistics put their heading in the table corner, so the panel no longer runs off the bottom of the screen with many towers.
  • The Jarl explains himself. A line in the prologue says why the Jarl keeps speaking on Midgard after his defeat.

Fixed

  • Divine favor cooldowns now survive saving and loading. A favor cast before you saved used to be ready again the moment you loaded.
  • Forge action links ("Improve / Unlock (N Glory)") line up at the same edge instead of zig-zagging.
  • The wave-choice checkbox was invisible on the dark card and its label slid behind the box on hover.
More from Wardspire

Other announcements

All news
Community26 Aug 2026The demo is out — and here is what comes nextPlay the first three realms The Wardspire demo is live: Midgard, Alfheim and Vanaheim, twenty waves each, on Normal. The Forge comes with it - every victory pays Glory, and what you unlock stays unlocked between runs. Windows and Linux. There is no time limit and nothing gets wiped. Where something belongs to the full version, the game says so plainly instead of walking you into a dead end. A g…