Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tied to the BeatNewsUpdate 0.0.3: smoother loading and stability
Game update

Update 0.0.3: smoother loading and stability

Tied to the Beat · published 10 Aug 2026, 15:28 UTC

All newsPlayers around this dateRead on Steam

This update focuses on loading behavior and stability.

- The loading bar shown when returning to the menu now reflects the real progress of the reload. Previously it filled up early and stayed at 100%, which made the game look frozen.

- Reduced the frame hitch that could happen while a run starts, when visual effects are prepared behind the curtain. The pause is around 20% shorter, with no visual changes.

- Fixed a rare issue where the game could stay at very low FPS after recovering from a crash during a run.

- Fixed an internal error that caused a failed file request on some runs.

Thanks for playing and for reporting issues.

More from Tied to the Beat

Other announcements

All news
Major update15 Sep 2026PRE 1.0 Update: 1,122 new lyric effects, four rebuilt worlds, 144 fpsHi everyone, This is the biggest update Tied to the Beat has ever had. Over the last month I rebuilt almost everything you see while you play: the lyric effects, the four worlds, your character and the engine underneath. I am calling it PRE 1.0 because this is the game you will get on October 9, when we leave Early Access. Until then I want to see how it runs on your machines, so every report c…Esports15 Sep 2026Live all week at devINITIVE Showcase 2026Tied to the Beat is part of devINITIVE Showcase 2026 and the game is playing live on this page all week, from September 16 to 23. Hit play and you will see a full session: the lyrics fly across the arena to the beat, each word sets off its own effect and the world changes with the song. What you are watching · Every lyric is a weapon. When a word shows up, the arena reacts to it: fire, rain, sn…Esports1 Sep 2026Tied to the Beat is live at the Steam PvE Survival Crafting FestTied to the Beat is part of the Steam PvE Survival Crafting Fest, running from August 31 to September 7. To celebrate it, the game is live on this page for the whole fest and beyond. What you will see on stream: · Songs where the lyrics are the weapons. Each word triggers its own effect on screen: fire, rain, love, all of it. · 8 characters, each with a hidden stat tied to the rhythm. Drum hits…