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Keep It Lit - GM ModuleNewsKeep It Lit Changelog
Game update

Keep It Lit Changelog

Keep It Lit - GM Module · published 28 Jul 2026, 07:40 UTC

All newsPlayers around this dateRead on Steam

Version 0.6.1 - 7/27/26
=======================

Improvements:
-------------
- A "Roll" button on the Play tab, next to the dice, rolls just like pressing Enter
- Players can now set the initiative number for a token they control

Fixes:
------
- Multiple lights on one map are no longer overly bright
- The sleeping (zzz) marker now shows for players, not just the DM (like the skull)
- A token is now always either sleeping or dead, never both
- Deleting a token now removes its card from the initiative tracker right away
- Rotating a token no longer jitters for the DM
- A spell can no longer be both assigned to a player and attached to a token
- Dragging a token through a teleporter keeps dragging at the destination instead
of starting a selection box
- Spell tokens now travel through teleporters

Version 0.6.0 - 7/27/26
=======================

New Features:
-------------
- Token binding (mount / spell-attach)
- Attach an NPC or spell token under a character so it follows that character's
position and facing - a rider on a mount, or a spell effect kept centered on
its caster
- Bind / Unbind from the right-click context menu (DM)
- In-game controls Help
- A new "Help" tab in the sidebar lists the current controls and hotkeys
- Tailored to what the DM can do versus what players can do
- On-screen reminders
- A brief hint appears when an action isn't available - for example, trying to
select a token while a map-editing mode is active

Improvements:
-------------
- Streamlined DM sidebar
- The "Edit" tab now gathers map editing, visibility toggles, and debug info in
one place
- Removed the separate Players tab (the chat already shows who connects and
disconnects)
- Cleaner, more consistent panel text throughout the sidebar

Version 0.5.0 - 7/27/26
=======================

New Features:
-------------
- Map Text - add text notes directly on the map
- Place, resize, style, and drag notes; double-click to edit
- Multiplayer: the DM controls whether each note is visible to players
- Players can add their own notes (always visible to everyone)
- Universal VTT import
- Import .dd2vtt maps as new dungeon maps, with walls, doors, and lights placed automatically
- Hit Points for character tokens (current/max), with a reworked Token Editor
- Spell tokens - area-of-effect templates you can place, size, and assign to a player
- Intra-map teleporters - DM-only linked pairs that move tokens across a map
- Carried-light indicator - a small torch/lantern icon shows on a token that's carrying one

Lighting:
---------
- Reworked light fall-off with selectable modes and per-campaign lighting settings
- Additive light blending
- Infravision brightness and tint (kept off the DM's map)

Improvements:
-------------
- Smoother token rotation - larger tokens turn in finer increments; players can now rotate tokens they control
- Token library organized into PC / NPC / Object / Spell tabs
- System chat messages when players connect and disconnect
- The DM keeps priority when dragging a token a player controls
- Token names hidden in the dark on players' screens; the DM always sees every name
- Automatic backup of your campaigns the first time a new version loads them

Bug Fixes:
----------
- Fixed socketed torches/lanterns desyncing in multiplayer
- New tokens the DM adds mid-session now sync to players immediately
- Only PC/NPC tokens are added to the initiative tracker

More from Keep It Lit - GM Module

Other announcements

All news
Game update29 Aug 2026Version 0.8.0 Released####################### # Keep It Lit Changelog Version 0.8.0 - 8/20/26 ======================= New Features: ------------- - Map grid overlay (DM). Turn a square grid on over any map from the Edit tab. Size it automatically from the World Scaler - each cell is one-sixth of the scaler's length - or align it by hand to a grid already drawn on the map image. The grid setting is saved with the map…Game update25 Mar 2026Version 0.4.1Core Bug Fixes/Improvements: ---------------------------- - Add character sheet feature back inIn-game event24 Mar 2026Version 0.4.0GM Module Features: ------------------- - Campaign editor can be accessed while in the game/editor - Player management updates - Active vs. Inactive tokens - NPC tokens can be converted to PC tokens - PC tokens can be converted to NPC tokens - Session persistence - Persist player position / enable state when loading map from previous session - Persist assigned tokens / auto-assign tokens on cli…