Version 0.6.1 - 7/27/26
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Improvements:
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- A "Roll" button on the Play tab, next to the dice, rolls just like pressing Enter
- Players can now set the initiative number for a token they control
Fixes:
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- Multiple lights on one map are no longer overly bright
- The sleeping (zzz) marker now shows for players, not just the DM (like the skull)
- A token is now always either sleeping or dead, never both
- Deleting a token now removes its card from the initiative tracker right away
- Rotating a token no longer jitters for the DM
- A spell can no longer be both assigned to a player and attached to a token
- Dragging a token through a teleporter keeps dragging at the destination instead
of starting a selection box
- Spell tokens now travel through teleporters
Version 0.6.0 - 7/27/26
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New Features:
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- Token binding (mount / spell-attach)
- Attach an NPC or spell token under a character so it follows that character's
position and facing - a rider on a mount, or a spell effect kept centered on
its caster
- Bind / Unbind from the right-click context menu (DM)
- In-game controls Help
- A new "Help" tab in the sidebar lists the current controls and hotkeys
- Tailored to what the DM can do versus what players can do
- On-screen reminders
- A brief hint appears when an action isn't available - for example, trying to
select a token while a map-editing mode is active
Improvements:
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- Streamlined DM sidebar
- The "Edit" tab now gathers map editing, visibility toggles, and debug info in
one place
- Removed the separate Players tab (the chat already shows who connects and
disconnects)
- Cleaner, more consistent panel text throughout the sidebar
Version 0.5.0 - 7/27/26
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New Features:
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- Map Text - add text notes directly on the map
- Place, resize, style, and drag notes; double-click to edit
- Multiplayer: the DM controls whether each note is visible to players
- Players can add their own notes (always visible to everyone)
- Universal VTT import
- Import .dd2vtt maps as new dungeon maps, with walls, doors, and lights placed automatically
- Hit Points for character tokens (current/max), with a reworked Token Editor
- Spell tokens - area-of-effect templates you can place, size, and assign to a player
- Intra-map teleporters - DM-only linked pairs that move tokens across a map
- Carried-light indicator - a small torch/lantern icon shows on a token that's carrying one
Lighting:
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- Reworked light fall-off with selectable modes and per-campaign lighting settings
- Additive light blending
- Infravision brightness and tint (kept off the DM's map)
Improvements:
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- Smoother token rotation - larger tokens turn in finer increments; players can now rotate tokens they control
- Token library organized into PC / NPC / Object / Spell tabs
- System chat messages when players connect and disconnect
- The DM keeps priority when dragging a token a player controls
- Token names hidden in the dark on players' screens; the DM always sees every name
- Automatic backup of your campaigns the first time a new version loads them
Bug Fixes:
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- Fixed socketed torches/lanterns desyncing in multiplayer
- New tokens the DM adds mid-session now sync to players immediately
- Only PC/NPC tokens are added to the initiative tracker