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DUMPLingNewsv1.1.1-260703 Patch
Game update

v1.1.1-260703 Patch

DUMPLing · published 3 Jul 2026, 16:19 UTC

All newsPlayers around this dateRead on Steam

Rotating Bamboo Damage 3 -> 30
Rotating Bamboo Description changed
Added Button Hover Effects to Character Play Buttons in Freeplay Character Selection
Lowered Boss Fight Music Volume 0.5/1 -> 0.3/1
Added achievements:
DAMAGE_100 — Ruinous: Have a base projectile damage of 100 in any run
RANGE_100 — Farsight: Have a base projectile range of 100 in any run
FIRERATE_HUNDRED — Brisk: Have a base fire rate of 100 in any run

Added Cinematic Mode Option (Default: Off)
Camera:
Cinematic - Passive
Enemy Pull Strength: 0.35
Enemy Max Distance: 10
Midpoint Smooth: 1.8
Drift Amplitude: 0.08
Drift Speed: 0.4
Cinematic - Auto Zoom
Combat Zoom In: 0.6
Zoom Smooth: 0.8
Cinematic - Hit Impulse
Hit Impulse Strength: 0.1
Hit Impulse Decay: 12
Cinematic - Combo Snap Tilt
Snap Start Hits: 3
Snap Max Angle: 2
Snap Speed: 18
Snap Decay: 6
Cinematic - Death
Death Duration Multiplier: 1.6
Death Extra Tilt: 8
Death Shake Amplitude: 0.04
Death Shake Speed: 12
Other:
Boss fireball and Enemy fireball added particle effects

More from DUMPLing

Other announcements

All news
In-game event6 Sep 2026v2.1.0-260906 UpdateChanges: ENEMIES: Added 3 new enemy types: Dasher periodically winds up, displays a red warning line, then rapidly dashes toward the player. Exploder chases the player, stops within range, grows/pulses during a wind-up, then explodes and damages the player and nearby enemies. Lurker hides and becomes untargetable, moves closer while invisible, then fades in, fires a projectile, and disappears a…Major update6 Sep 2026v2.0.0 UpdateChanges: UI Graphics Change (Image to striped background) in scenes: Settings (collection) Credits (credits) Character Selection (freeplayCharSelector) UI Menu Redesign UI Scenes merged (3) Removed character unlock system Changed Scroll Sensitivity for Skills Tab 1 -> 15 Changed Bloom Calculation method in Enemy.cs Changed Bloom Dirt Texture none -> Jelly Changed Bloom Intensity 7 -> 5 Changed…Game update27 Aug 2026v1.2.2 PatchChanges: Reworked campfire prefab and configured settings Added Seed Generation to environment, 9 prefabs changed (Seed PRIVATE) Added Archives Section in Main Menu Added Archives Scene Removed Damage Rush Mode Section in Main Menu Realignment for Main Menu UI buttons Configured performance optimization Configured physics calculation Cleaned up internal folder(s)