SpaceWander-NavigatorProject Playtest · published · build 25802917
This update focuses on fixes across the intro sequence, save & loadout, multiplayer, and the shop. Thank you for your reports and your patience.
Intro & Progression
Fixed the opening PV not playing: The game now properly enters the opening PV at launch instead of skipping it.
Fixed the navigator's entry voice line occasionally not playing: It now plays correctly even on your first battle of a session.
Fixed incorrect event UI state: The event screen's UI state now refreshes and persists correctly.
Save & Loadout
Fixed ship weapons not being initialized from save data: Weapons are now correctly initialized when loading or starting a run — no more empty or mismatched slots.
Fixed the starting ship's default weapons: New runs now use the correct default weapon setup.
Multiplayer
Fixed the client's auto-fire setting not taking effect: The toggle now syncs and applies correctly on clients.
Fixed aim-line visibility: You now only see your own aim line, not other players'.
Shop
Fixed a crash when refreshing the shop: Repeated / rapid refreshes no longer crash.
Fixed shop freezes: Refreshing the item list and updating items no longer lock up the game.
Fixed a freeze when selling weapons: Selling a weapon no longer causes a hang or leaves the slot in a bad state.
If you still run into any issues, please reach out through our official channels — a screenshot plus roughly when it happened helps us track it down much faster.