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Patch notes · published by the developer

Update Notes · October 8, 2026

On Steam

This update focuses on fixes across the intro sequence, save & loadout, multiplayer, and the shop. Thank you for your reports and your patience.

Intro & Progression

Fixed the opening PV not playing: The game now properly enters the opening PV at launch instead of skipping it.

Fixed the navigator's entry voice line occasionally not playing: It now plays correctly even on your first battle of a session.

Fixed incorrect event UI state: The event screen's UI state now refreshes and persists correctly.

Save & Loadout

Fixed ship weapons not being initialized from save data: Weapons are now correctly initialized when loading or starting a run — no more empty or mismatched slots.

Fixed the starting ship's default weapons: New runs now use the correct default weapon setup.

Multiplayer

Fixed the client's auto-fire setting not taking effect: The toggle now syncs and applies correctly on clients.

Fixed aim-line visibility: You now only see your own aim line, not other players'.

Shop

Fixed a crash when refreshing the shop: Repeated / rapid refreshes no longer crash.

Fixed shop freezes: Refreshing the item list and updating items no longer lock up the game.

Fixed a freeze when selling weapons: Selling a weapon no longer causes a hang or leaves the slot in a bad state.

If you still run into any issues, please reach out through our official channels — a screenshot plus roughly when it happened helps us track it down much faster.

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