Hello everyone, we’re BOLDFISH.
This update continues to refine difficulty and several gameplay mechanics, while also fixing a few recently reported issues.
Made boss fights easier on Wayfarer difficulty.
Improved boss fight animations to better match the timing of their in-game effects.
Using the Dream Lantern or rewinding a room now resets the theft chance.
For weapons with 0 damage, the ATK bonus conversion rate now uses the 45% minimum instead of 0%.
Fixed an issue where chests dropped by Minibosses could get stuck inside walls and become impossible to open.
Fixed an issue where the Tomb Raider’s dirt mounds could spawn at the center of the Giant-Maw Leech room, making them impossible to dig up.
Fixed an issue where equipping multiple Vanishing Soul Orbs could prevent them from vanishing or cause the remaining slots to fail to shift forward.
Recently, some players have reported issues where weapons fail to attack or attacks deal no damage.
After investigating, all confirmed cases we have received so far have been related to third-party plugins. Bait Soul is still being updated frequently, and changes to the game may cause third-party plugins to become incompatible at any time.
For now, we recommend avoiding third-party plugins to prevent them from interfering with the game.
If you are already experiencing these issues, please follow the steps in the discussion post below:
Solution:
关于使用第三方插件导致武器无法攻击的问题解决方案 :: 挂灵 (Bait Soul) 综合讨论
If you encounter the same issue without using any third-party plugins, please let us know so we can continue investigating.
Thank you for playing and for all your feedback!