Greetings fellow rulers!
This patch hunts down some of the remaining small issues you brought to our attention. Let's get to it.
- Fixed a bug where buttons would display a Magic cost of 50000 but were checking for 99999 and therefore would only be enabled after reaching 99999
- Fixed a bug where Expedition Relics stats would depend on currently selected Units even when it was changed after the Expedition was started. If there is an Expedition already running when you load your save, this will be possible only once more to avoid issues and then behave as intended
- Fixed an issue that allowed to accumulate infinite amounts of Prosperity
- Changed Crystal Shards to be a little less valuable in trading to be able to acquire them quicker through Trading Ships