
Hey neighbours!
Hope you're having a good one! This is a small update rather than the chonky one I was hoping to put out as I ran into some back end issues with the game engine and some upcoming features.
Anyway, the most fun parts in today's update are:
On screen mini map - This has been on the requests list for a while and I've finally added it with the ability to change the size.
Birthday gift - Now on your birthday when you complete the event, you'll get a randomised gift and some cake!
I have a little bit more to work through but I'm excited to be back on track after all these life detours and working on cosmetics, mini games and feature requests again!
See you in Garland!
<3 Violet
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2.0.0M - Patch
(PC and Mac) (Full only) - 16/09/26
(Nintendo Switch) - 16/09/26
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Current Song: Too Little, Too Late - Orville Peck
General:
- Sketches - Fix for crash when viewing Haruka’s sketches.
- Map - Added options for visible mini map on screen in 3 sizes.
- Animals - Fixed issue with squirrels displaying wrong size sometimes.
- Birthday Event - Fixed crash on end of event.
- Birthday Event - Added gift to end of event.
- Titles - Fixed title buttons might remain on screen after load.
- Cecile 1 - Updated dialogue around cutters/spade to be more accurate.
Save files:
- Fix for some situations where accessibility settings for cooking mini game and daily talk lv 1 might not save properly
Backend/optimisations:
- Cleaned up some switch statements, fixed up some on global variables.
- Hardened a few areas with json struct loads.
- Removed unused logs.
- Moved some functions around in preparation for Gamemaker LTS update next version.
- Fixed a few potential issues with depth sorting in prep for how Gamemaker LTS update handles instance activation/deactivation.