
Hey everyone!
Our goal was for spending dice to feel tense and meaningful. The idea behind the system is that money is luck and you're only as lucky as the dice count you have.
(We might have drawn a little too heavily from real-life inflation for this one... it's rough, folks.)
That said, we realized that in some spots, the tension tipped over into frustration. That's definitely not the experience we want. To smooth things out, we've made the following balance changes:
Added more collectible Dice throughout the game.
Reduced the difficulty of several Dice checks.
Buffed a number of items to make them more worthwhile.
We'll keep reading your feedback and continue tweaking the balance in future updates. Thank you all so much for playing and sharing your experiences. You guys are the best, and we hope this patch makes the experience a whole lot smoother.