Labyrinth of Aetheria · published
This update focuses on improving the early-game experience by adding guidance messages for new players, as well as refining the Camp menu, improving the map display, renaming certain event items, adjusting gameplay, and fixing various bugs.
Added new events and messages to help new players learn the basic controls and understand how to progress through the game.
Reorganized the Camp menu to provide quicker access to frequently used features.
Locked doors are now displayed in a different color from regular doors, making them easier to identify.
Many players told me that the names of certain event items (keys) obtained through Guild quests were confusing. Based on that feedback, I renamed them to make their purpose clearer.
Example: "Kobold Key" → "Heart Key"
Added an option to return to the title screen from the game menu.
Adjusted the performance of some spells, including Stone Blast, to improve their balance with other spells.
Fixed an issue where some items could not be used during battle, along with several other minor bugs.
If you've been enjoying the game, I'd greatly appreciate it if you could leave a Steam review. Even a short review makes a big difference. Thank you for your support!