Province: Suroste · published · build 25141902

Important: v0.2.0 is not compatible with saves from previous versions. Please start a new game or use the Steam Betas menu to continue playing an older version.
The lore of Province: Suroste has received its largest revision so far. As development continues toward Ashford and future regions, I wanted to establish a stronger and more consistent foundation for the world before expanding it further. Dialogues, books, and quest descriptions throughout the existing game have been extensively rewritten and revised. The history of the world, its nations, cultures, religions, conflicts, and terminology have all been refined to create a more coherent setting and a stronger foundation for future content. The main story itself remains unchanged. Most of these changes expand, clarify, and refine the world rather than replace the events and characters that existing players are already familiar with.
The dialogue interface has been improved and now displays the name of the character you are speaking with. This makes conversations clearer and gives the dialogue interface a more polished appearance.
The blackjack interface has received additional improvements, making the card game clearer and more polished.
The player's hands are now properly affected by the lighting of the surrounding world. Previously, the hands could remain brightly visible even in complete darkness, including during the middle of the night or deep inside unlit caves. They now respond naturally to environmental lighting and can become difficult or impossible to see in sufficiently dark environments.
Player camera bobbing has been fixed and improved, resulting in more consistent camera movement while exploring the world.
The player's direction is now handled correctly when travelling through doors between locations. Previously, turning around immediately after interacting with a door could cause the player to enter the next location facing back toward the door. The player's orientation is now determined by the transition itself, so you will always arrive facing naturally away from the door you just passed through.
Fixed an issue where accumulated knockback could remain after death and carry over when loading a saved game.
Fixed an issue that could cause enemy health bars to display or update incorrectly for some enemies.
Modal windows can now be closed by pressing the E key in addition to clicking the OK button with the mouse. This makes common interactions faster and more convenient when playing primarily with the keyboard.
Due to the extensive changes introduced in v0.2.0, save files from previous versions are not compatible with this update. A new game is required to play v0.2.0. If you would like to continue an existing playthrough from an older version, previous builds remain available through the Steam Betas menu. Right click Province: Suroste in your Steam Library, select Properties, open Betas, and choose the appropriate legacy version.
With the foundations of the world now revised, development continues on the next updates for Province: Suroste. One of the upcoming updates will introduce alchemy and new ways to obtain ingredients from creatures throughout the world. Work also continues on v0.3.0, which will open the road to Ashford and introduce the city, its surrounding region, horses, new Steam achievements, new quests, characters, and much more. Thank you for playing Province: Suroste and for continuing to share your feedback, suggestions, and bug reports!