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CORENewsTHE “FUN” UPDATE part 1
Game update

THE “FUN” UPDATE part 1

CORE · published 15 Jul 2026, 00:17 UTC · build 24211105

All newsPlayers around this dateRead on Steam

THE “FUN” UPDATE

NEW ADDITIONS
>Added new enemy: “Summoner” found in ACT 3 and onward
>Added new enemy: “Droid” found in ACT 3 and onward
>Added a new ability: “OVERHEAT” obtained in ACT 4
>Added bus-stops around ACT 3
>Added new ability icons
>Added props around 2-2’s empty rooms
>Added posters saying what number each door is to the end of 2-2
>Remade sprites for: Lab 01 sign and Lightposts.
>Remade the Lab 01 building in the city of 2-4 and 3-1
> Remade the death screen
>Updated the HOOK's visuals.
FIXES/BUGS
>added a RedDoor to 3-3 halfway through.
>Buffed the HOOK ability in ACT 2
>Fixed the bug in the pause menu where you could only go back to the main menu once unless you reopen the game.
>fixed the hole in 2-4 that you get stuck in if you fall in it.
> Fixed the second button in 3-1 not opening the last door
>buffed Windcharges range

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Game update11 Sep 2026gubbyadded gubby to 2-2 for 3 dollersMajor update31 Aug 2026FLESH HILLS PART 2 REVAMPNEW ADDITIONS >Remade the BurtForest ACT >Added new ability: Uppercut >Renamed the BurntForest to FleshHills Part 2 >Remade some music in Act 5 >Reworked All the “EX” enemies: EX Slicer,Crusher, and dasher >Reworked W.A.R’s boss >updated the practice range a bit FIXES/BUGS >Made the “OVERHEAT” ability actually work, and nerfed its cooldown to 15 seconds >Made buttons smaller >Buffed GiggleBobJR…Major update3 Aug 2026NEW PAIR OF SHOES [polish update]NEW ADDITIONS >Polished ALL of act 2 >Polished ALL of act 3 >Completely remade levels: 2-2, 2-4, the clock in 3-2 >Added fossil fuels to 3-1 >Added spawn particles for “living” enemies \ >Added blood particles when you hit an enemy \ >Gave the healers a sound when active >Made some enemies back up after getting hit, the affected enemies include: Slicers, Crushers, Dashers, Droids, Gangstalkers,…