Your vehicle fleet in Firefighting Simulator: Ignite just got bigger. Starting today, the Kenworth® Fire Truck Pack is available, bringing three authentically recreated Kenworth® T480 trucks to Oakridge City.
🎬 Watch the launch trailer:
The Kenworth® Fire Truck Pack adds three new, authentically recreated vehicles from Kenworth® Trucks to your fire engine fleet. For over a century, Kenworth® Trucks have helped build and move America — and now they’re part of your Oakridge City FD fleet.
Take the wheel of three new, distinct Kenworth® T480 trucks and expand your operational capabilities.
Kenworth T480 Pumper
The Kenworth T480 Pumper is medium-duty chassis equipped with a top-mounted pumper by Rosenbauer America, delivering reliable power for effective fire suppression.
Kenworth T480 Aerial
The Kenworth T480 Aerial is a medium-duty chassis equipped with an articulating platform and powerful aerial monitor by Rosenbauer America.
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Kenworth T480 Rescue
The Kenworth T480 Rescue is a medium-duty chassis with a full-length center aisle providing comfortable seating space for firefighters and support crew.
Whether you're battling flames from the ground or the sky, these new additions expand your tactical options and bring even more realism to your missions.
The Kenworth® Fire Truck Pack is available now as an individual purchase for 6,99 € | $ 6.99, or as part of the Year 1 Season Pass, which is also included in the Year 1 Edition of the game.
The Kenworth® Fire Truck Pack adds three new, authentically recreated vehicles from Kenworth® Trucks for your fire engine fleet. Kenworth® Trucks have been helping to move and build America since 1900, and they're now joining your Oakridge City FD vehicle fleet.
[ADDED] User interface volume setting to change the UI volume independently of the other sounds
[ADDED] Various user interface sounds
[CHANGED] Made it easier to retract the outriggers if the aerial is moved into its default position
[FIXED] Reversing and hazard lights on the Rosenbauer Cobra
[FIXED] First person SCBA mask is now disabled correctly for clients when respawning
[FIXED] Thermal view is now disabled correctly for clients when respawning
[FIXED] Dropping tools very close to doors no longer positions them on the other side of the door
[FIXED] Various mission object, NPC and logic issues
[FIXED] Some sound issues
[FIXED] Several VFX issues
[ADDED] AFK state that will label lobbies where the host is inactive for more than 5 minutes; additionally an overlay will inform the host
Quickplay matchmaking will give less priority to lobbies that are marked as AFK
[CHANGED] Quickplay matchmaking will avoid joining the same lobby twice in a row if possible
[FIXED] Changing the crossplay setting in an active lobby (if allowed to change) will now properly apply this setting to the active lobby
[FIXED] Fixed an issue where quickplay matchmaking would not work after joining via lobby code or friend invite in the same game session
[FIXED] Two players can no longer interact with a door simultaneously, using a Halligan bar and an axe, respectively
[FIXED] Windows can be closed again when on top of a ladder or in a cage
[FIXED] Exiting the T-Rex on sloped ground no longer causes the player to be stuck in an uncontrollable state
[CHANGED] Improved Squad AI extinguishing behavior
[CHANGED] Both Squad AI and victims no longer crouch due to smoke when outside a building
[FIXED] Squad AI does not get stuck at top of ladder anymore, if an unlocked but closed window has to be opened first
[FIXED] Squad AI rejected move-to commands given to them while they were crouching
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Stay safe out there,
Your Firefighting Simulator Team  🧑‍🚒