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AdaptNewsPlaytesting Coming Soon to Adapt!
Community

Playtesting Coming Soon to Adapt!

Adapt · published 18 Apr 2026, 15:14 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

We've some exciting announcements / FAQ to go through which will be below :)

First of all, the demo just received an update which fixed some key issues (such as egg laying being bust on bigger creatures) and brought some more gameplay systems online.

Just quickly, we're taking part in the Earth Appreciation sale here on Steam, you can check out the sale here: https://store.steampowered.com/sale/earthappreciationfestival2026

There's some great savings to be had on some amazing games so please do check it.

Now, onto the FAQ!

Frequently Asked Questions

Is the game still being worked on?

Adapt is still being developed full time. the project is not dead or on life-support! Adapt is a very complicated project made by a single developer and during development we realised that more work needed to be done with some of the underlying systems. This resulted in a bit of an extended development time with not much new to show.

Instead of drip feeding updates with not much substance we decided to go a little quiet and let these behind the scenes changes be implemented. This has now been finished.

What this means is that the game is in a much better state now to start shouting about publicly.

Will there be any opportunities to playtest the full game?

Yes! We have a closed playtest starting soon, you can sign up for that here:

https://forms.gle/zvfXhb2dQkK1xxYb6

We will also have some open playtests via Steam, which you can sign up for now on the Steam page by hitting Request Access.

How will the Playtest differ from the current demo?

The playtest will be a limited time chance to play the full game, including the ability to save and load, play as your offspring, and progressThis will allow us to collect feedback and make improvements ahead of release. 

We want to know what the community thinks are the most important areas that should be worked on before the game launches.

When will the game launch?

We’re aiming for Summer 2026 for a launch window.

Will the game be Early Access?

Yes, the game will be in early access during development, to collect feedback from the community as we go.

Is there a roadmap?

Yes!

https://trello.com/b/XMQbYPee/adapt-roadmap

Adapt's development plan is broken into 3 phases. Phase 1: Utopia, the pre-release phase, is currently in active development.

Information seen here primarily applies to the current development phase, but you can get a sneak peak of some more long term plans for phases 2 and 3 as well.

Is the egg laying bug resolved?

Yes! This should be resolved in the demo and any playtest builds. It took a while to track down and fix but it’s done now.

Will the editor be reworked at all?

Yes. There's a significant rework planned for the editor system after early access release, which will allow for limb drawing, and manual body rotation, so you'll have control over the orientation of your spine, as well as leg shape, length, placement, and foot contact type. So you'll be able to manually determine if a given limb is used while standing.

Will there be a way to navigate to and find ideal habitats?

There’s plans to add a region/map system to improve and gamify this process more once in early access.

Can I fly?

Flight is planned for closer to the 1.0 release.

Will there be multiplayer?

No. As mentioned, the game is a complex solo project and we won’t be able to support multiplayer. However, if the game is successful, the goal for any future projects would be to support multiplayer.

Will the game be on consoles?

We’d love it to be. After 1.0, if the game is successful we will look to bring it to consoles where it makes sense to do so.

Will it be on mobile?

No.

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Community2 Sep 2026August Dev Roundup!Hi everyone! We've been hard at work since the latest playtest to implement your feedback, and we wanted to update you guys on how things have been coming along. Without further ado, let's get into it! Gameplay Changes Tutorials · Tutorials for acquiring & unlocking parts have been added. A lot of you pointed out that the acquisition & unlock method for new parts was difficult to understand, so…Community8 Jul 2026Adapt Closest Test #2 Post MortemAnother HUGE thank you to everyone who took part in the playtest over the weekend and provided feedback / bug reports. If you still have any additional thoughts please please do share, as I’m very eager to focus my efforts around what everyone really wants to see prioritized for the early access release! The discord channels will remain open. Key Takeaways Overall the second playtest seems to h…Community8 Jun 2026The second round of closed playtests is coming soon!Hi everyone! We're happy to say that the first round of playtests was a great success, with several hundred people signing up! We could only let 25 in, but their feedback has been invaluable, and Paul has been hard at work to improve the game in the wake of that. Which leads me to the big news: we're going to be sending out a second wave of playtest keys soon! As before, you can sign up by fill…