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Global Protocol: New World OrderNewsUI Overhaul: Work in Progress
Community

UI Overhaul: Work in Progress

Global Protocol: New World Order · published 30 Sep 2026, 23:20 UTC

All newsPlayers around this dateRead on Steam

Hello, world leaders!You told us the interface is cluttered and hard to read. We agree, so we are rebuilding it.

How we are doing it

  • We went through every screen in the game and listed everything it shows

  • We redesigned the layout from scratch and drew every screen again

  • The map stays visible: the left side is your country, the right side is whatever you click

  • Solid panels, bigger text, and colours that mean something: red only when something is wrong

  • Nothing is removed. Every number you use today stays in the game, even if some move one click deeper

A first look

Some early concepts we are working on. The images above show today's Overview screen next to its concept. Some will change, and some might not make it into the game at all.

  • Budget: every slider shows what it costs per month, and Apply stays in view.

  • Recruitment: readable stats, and when you can't recruit, the reason and where to fix it.

  • Provinces: a side panel instead of a big window, so you can keep clicking around the map.

  • Diplomacy: relations grouped from friendly to hostile, with the full breakdown on hover.

Tell us what you think

Which screen bothers you most today? Let us know in the comments or on Discord.👉 Join us on Discord!

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Major update6 Oct 2026Major Update v0.5.21 — HUD v2 Overhaul, Map Highlighting & FleetsMajor Update v0.5.21 introduces the comprehensive HUD v2 Interface Overhaul , featuring global "Show on Map" resource lighting, right-hand inspector docks, enforceable diplomatic ultimatums, in-port naval repairs, and community-reported bug fixes. 🖥️ The HUD v2 Interface Overhaul · Rebuilt Split Architecture: The entire interface has been reconstructed from the ground up. The left side is perm…Community3 Oct 2026Devlog #3: A First Look at the New InterfaceHello, world leaders! Many of you told us the interface is cluttered and hard to read. We agree — so we've been rebuilding it from the ground up. Our third devlog is a first look at the new interface, which arrives with the next update together with a long list of fixes from your reports. It's still in progress: every screenshot in the devlog comes from the current development build, and detail…Community28 Sep 2026Devlog #2: Your People, Your Politics — and the BombHello, world leaders! Global Protocol: New World Order v0.5.10 is live — and it rebuilds the part of the world that matters most: its people . Every nation now has a full population pyramid, and every person in it is born, ages, moves and votes in the simulation. We get asked "why is my population shrinking?" and "why did the socialists just win?" a lot — and we've never explained how any of it…