Hello Conquerors,
If you are reading this and don't have a key, our demo is fast approaching. You can expect it within the next 1-2 weeks. This patch is really prep for the demo, but it has a lot of cool stuff and polish for those who have played before too :) Just look at this new stash screen!
Added Lava Loaf item (playtester LavaLoaf)
Added Cool Potato item (IOwnPotatoes playtester)
Added Kachow Gummies item (Hubertinio playtester)
Sleeve of Shine increased from +2HP -> +3HP and made it 1 Gold cheaper
Sleeve of Many increased from +1 HP -> +2 HP
Added traits VFX: Maim, Rush, Blaze, Gust
Added status effects VFX: Sleepy, Mark, Sharp, Pummeled, Rallied, Burn, Klepto, Guard, Wrathful
Added trait scaling VFX to Coconut
Added Motivate hero trait upgrades: Hearten, Training, Talented, Stubborn
Added Fireball hero trait upgrades: Smolder, Multicast, Warmth, Adept
Changed Snatch: Gain up to <X> <ATK> or <HP> when another enemy is buffed
Changed Summon: Create a 2x ATK 2x HP skeleton instead of 1x ATK 2x HP
Parry changed to trigger on the unit's death
Black Heart Marsh: Buffed hero trait Shiver to 3 (deals damage to all enemies every turn)
Reworked look of Stash Screen
Removed initially locked cards
Added tooltips to hero trait upgrade screen
Changed deck's to reshuffle after a turn of inactivity
Reduced action delay for death from 1.0 to 0.4 seconds
Fixed misc bugs