I recognise the inherent funniness in creating an update post for a game that isn't publicly playable. This is more of a post to get the ball rolling, show that we're working on the game and let you guys know what kind of patch notes to expect in the future :)
Shop Items
- Lavender Tea: Give a card -X ATK and +X to all of it's traits
- Sausages: Give the three lowest attack cards in your deck +X ATK
- Lime: Give +2X to this card's lowest trait
- Cherry Bomb: Give a random card +4X HP
- Super Cola: Upgrade a random card
- Lucky Chips: Sell a random card in your deck and gain 8X Gold
- Psilocybin: Transform a card into a random one from the same rarity
- Sleeve of Sleeves: This card gains +X HP per sleeve in your deck
- Sleeve of Duets: This has +X ATK and the card opposite has +2X HP
- Sleeve of Wrath: This card deals +X HP to injured cards
- Sleeve of Return: This card gains +4X ATK +4X HP when reshuffled into your deck
- Sleeve of Many: This card and all duplicates of this card in your deck gain +X ATK +X HP
- Sleeve of Fanum: This card gains any food buffs applied to other units
- Sleeve of Training: Remove this unit from combat and give it +X ATK +X HP permanently after
VFX
- Added Invent, Parry, Mend VFX
- Added Palm Bosses VFX (Eureka, Bless, Assault)
Run Changes
- Added guaranteed Rare for the first run's second fight rewards
- Changed shop to unlock after beating for first run Balance
- Changed hero trait upgrade increment reward from +1 to +2
- Changed Rush to: Deal 2X HP to the enemy if it's in front of this
- Changed Gust to not be able to buff Gust
- Changed Hot Drink burn to X instead of 2X
Bugs
- Fixed unable to click deck display while choosing a card
- Fixed Sharp bugged values
- Fixed deck's wouldn't reset when the player played the last card
- Fixed hero trait upgrade combination description didn't show when picking the rewards
QoL
- Fixed text on traits and status effects to be clearer
- After unlocking, areas you haven't seen are now guaranteed to come up the first chance they can
- Added hovering inside the box in some tutorial subsections
- Added an initial tutorial instead of taking you straight into the game