
Hey everyone! Thank you so much for your continuous feedback and detailed bug reports. We’ve just deployed Update v1.1.0, focused on upgrade interface visibility, kitchen upgrade transitions, station-based save restoration, and staff interactions.
• Dimmed Unaffordable Upgrades: Unlocked upgrades you cannot yet afford now remain on screen in a dimmed, non-clickable state instead of disappearing completely. • Price Tooltips on Hover: You can now hover over any dimmed upgrade button to preview its unlock price. Once you have enough cash, the button smoothly fades to full brightness and becomes clickable!
• Fixed Displaced Food: Upgrading kitchen stations no longer causes active meats and dishes to float or shift off counter surfaces. • Ready Counter Preservation: Completed meals waiting on the Ready Counter now seamlessly transfer to the newly upgraded counters. • Chef Task & State Reset: Chefs cleanly reset their carry queue upon station upgrades, preventing stuck animations or unreachable pathing loops.
• Smart Slot Snap on Load: Meats and dishes now save and restore directly into their corresponding kitchen processor slots rather than raw world coordinates. • Stray Food Cleanup: Automatically cleared legacy stray meats that could end up stuck outside kitchen boundaries across game restarts.
• Chef Chopping Required: Fixed an issue where meatlets on Tier 2 boards would slice automatically without a chef. Chefs now properly chop and route them onto conveyors. • Food Sorting & Pooling: Fixed sorting order issues where carried food rendered behind character sprites, and improved object pool resets.Thank you for playing and supporting Totally Normal Meat Co.! If you encounter any issues or have suggestions, please let us know using the in-game feedback tool or reach out on our Community Hub.