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Totally Normal Meat Co.NewsHotfix v1.0.3
Game update

Hotfix v1.0.3

Totally Normal Meat Co. · published 19 Aug 2026, 08:57 UTC · build 24813955

All newsPlayers around this dateRead on Steam

🛠️ Totally Normal Meat Co. - Hotfix v1.0.3Hey everyone! Thank you so much for your continuous feedback and detailed bug reports. We’ve just rolled out v1.0.3, a quick-fix update addressing key kitchen logistics, chef task handling, and processor behavior.Patch Notes - v1.0.3:

  • Chef & Kitchen Flow Adjustments:

    • Fixed an issue where sliced meat would slide to the end of the line without being handled by chefs.

    • Resolved cases where meat could become stationary or stuck on processing tables and conveyor transitions.

    • Improved chef task-switching responsiveness between cutting, cooking, and plating.

  • Automatic Grinder & Meatlet Handling:

    • Fixed a bug preventing meatlets from properly entering the automatic grinder / chopper.

    • Refined collider detection and drop thresholds so monsters fall smoothly into the grinder without being rejected back into the pen.

  • General Stability & Pipeline Optimizations:

    • Improved queue synchronization across all kitchen processors and stations.

    • Minor visual sorting and positioning polish on conveyor items and appliances.

Thank you for playing and supporting Totally Normal Meat Co.! If you run into any bugs or have suggestions, please reach out via the in-game feedback panel or drop us an email at

[email protected]

Happy farming & totally normal processing! 🥩🍔✨

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