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UNHUMANNewsCross-Device Cloud Saves and Filter Share Codes
Game update

Cross-Device Cloud Saves and Filter Share Codes

UNHUMAN · published 19 Aug 2026, 16:08 UTC · build 24820276

All newsPlayers around this dateRead on Steam

Cross-Device Cloud Saves and Filter Share Codes

This one is for the multi-device players and for the community. Cloud saves finally sync both ways, so progress made on your Steam Deck actually shows up on your PC. And raid filters can now be exported as shareable codes. Plus a round of loot rule upgrades straight from your feedback, and fixes. As always: your saves are untouched.

CLOUD SAVES: BOTH WAYS NOW

  • Until now, your cloud save only ever restored onto a fresh install: progress made on a second device never made it back to the first. Fixed. On launch the game compares your local save with the cloud copy and loads whichever is newer, with a "CLOUD SAVE LOADED" note when it happens.
  • Before anything is applied, your current save is backed up on disk first (the last 5 backups are kept). An unexpected sync can always be undone, nothing is ever silently lost.
  • Both devices need this update. After updating, play one session on the device with your furthest progress FIRST, then open the other one. From then on it is automatic.
  • Steam Deck players: yes, this is the "my Deck progress doesn't show up on my PC" fix.
  • Also new: if your save data ever grows close to the storage limit, the game now warns you and suggests deleting unused save slots, instead of letting saves quietly start failing.

NEW: FILTER SHARE CODES

  • RAID FILTERS grew EXPORT and IMPORT buttons. Export copies a compact code to your clipboard; import applies one (it replaces your current rules, and asks first).
  • Codes are plain data and go through the full sanity pass on import. Every protection still applies: no shared code can ever auto-sell your abyssal gear, Infinity Fragments, quest items or locked items. Same contract as always.
  • The codes are URL-friendly on purpose: the community wiki's Raid Filter Builder (unhumanwiki.com/tools/raid-filters) is adding support for them, so you'll be able to preview what a shared filter does in the browser before importing it. Go share your setups.

LOOT RULES UPGRADES (from your feedback)

  • "SELL ANY MYTHIC" now works as a single rule: set rarity to exactly MYTHIC and it clears mythic gear and artifacts across all categories. Broad rules and the default still can't touch chase items.
  • Abyssal gear can no longer be sold or salvaged by any rule. Manual only, no exceptions, and the panel says so now.
  • Affix rules now see slot abilities on mythic gear (yes, container abilities like Cache Breaker count), and item tooltips list those abilities too.
  • Magazine affixes are now selectable in MAGAZINE category rules.
  • Mask and goggles rules no longer offer a pointless BASE TIER selector.

FIXES

  • +1 Soul and Vital Fragment tooltips finally tell the truth: they now show the merged rate (0.002% per kill) and the doubled stored bonus. To be clear, the stones were always applying the correct boost, the tooltip was just stuck at base values. Null Reliquary tooltips also show merged stone values and the +1 badge now.
  • Setting your system clock backwards no longer wrecks the mining rig (negative BTC, fuel over 100%). Already-damaged rigs self-heal on load.
  • Chinese and Russian translations updated with everything above.
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