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Tornado: Research and RescueNewsv0.24.0 - Houses, Sheltering, Improved Sirens & More!
In-game event

v0.24.0 - Houses, Sheltering, Improved Sirens & More!

Tornado: Research and Rescue · published 8 Aug 2026, 22:00 UTC · build 24633124

All newsPlayers around this dateRead on Steam

v0.24.0 brings a lot of new features to the game, and improves existing ones:

  • There are now tiles with houses on them and they need to be warned just like trailer parks. You can shelter in a house and you will be fine as long as you stay inside - once a house starts to break apart you can no longer enter it to shelter

  • The siren model has been improved from the oversized Nintendo 64 graphics-looking one to a high quality, realistically scaled siren

  • The scenario editor now shows a white circle on each node on the path, so you can see how big the tornado funnel is at ground level is at that point. The editor also calculates the timestamp for each point so you can add time-specific notes

  • I have used the scenario editor to improve the Bridge Creek/Moore 1999 scenario - I actually recorded a real-time playthrough and synced it with news footage: Bridge Creek Moore 1999 - Tornado: Research and Rescue

  • Map generation has been tweaked, making crossroads more likely resulting in a slightly better grid-like map generation

  • When the tornado hunts, instead of aiming at the exact location of the player, it aims at a random point near the player every few seconds, this causes it to meander towards you, and if sheltering you can watch while it wiggles and "hoovers up" the rest of the neighbourhood

  • The day/night cycle options in sandbox mode were buggy and have been fixed

  • In career mode, once it reaches midnight a new forecast is generated and your career-calendar is advanced one day

  • Also in career mode, if you return to the main menu without analyzing data it is automatically cashed out

NOTE: I am currently sick and haven't been able to playtest as thoroughly as normal, please report any game-breaking bugs either on the discord server or reply to this post and I will fix them ASAP

More from Tornado: Research and Rescue

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In-game event16 Sep 2026Barns, Farms & Industrial Zones - v0.32.0v0.32.0 is part of my ongoing effort to make the map feel more alive and populated. I still have a long way to go but this feels like a step in the right direction. We now have farmsteads that are procedurally generated, the positioning and types of silos, hay bales, vehicles, houses and so on are all randomised. Some will have a shelterbelt, other's wont, some will have one that wraps around t…In-game event12 Sep 2026v0.31.0 - Tornado Logbook & Updated Tornado BehaviourI am genuinely excited to release this update! (v0.31.0) it introduces a tornado logbook, consisting of personal bests/records and an individual record of every tornado you intercept. Each photo you take is associated with each tornado, so you can go through your logbook, see key stats about the tornado, and flick through the photos that give an overview of the tornado's life cycle. This is rea…In-game event6 Sep 2026Introducing the SD60 Freight Train! - v0.30.0Version 0.30.0 brings something I have wanted to add for quite a while: a freight train and level crossings, in this case the SD60. There will always be at least one freight train line, maximum two, and freight trains will move along them between 10-40mph. There are also level crossings so they can block you when trying to escape a tornado! I have also updated the vehicle impact physics so road…