Hi all,
This was meant to be shipped with the anniversary update but it wasn't ready yet. Introducing the first major change to the pacing of the game and Difficulty Scaling since 2024, this is sure to make classic more chaotic and fun to play, and less of a chore. A total of 2 minutes has been chopped off the length of classic mode, making classic only 6 minutes to complete! This will, however, make the game more difficult as you'll have less time to adapt but unlisted changes have been made to make this a bit easier.
Round 1: Starts at 10 seconds, from 30
Round 2: Starts at 30 seconds, from 60
Round 3: Starts at 70 seconds, from 100
Round 4: Starts at 100 seconds, from 140
Volcanic Deity Boss Fight
Round 5: Starts at 140 seconds, from 180
Round 6: Starts at 180 seconds, from 220
Round 7: Starts at 200 seconds, from 260
Frozen Deity Boss Fight
Round 8: Starts at 250 seconds, from 300
Round 9: Starts at 280 seconds, from 340
Round 10: Starts at 310 seconds, from 380
Final Round: Starts at 330 seconds, from 440
Game ends at 360 seconds, from 500 seconds
In total, the game now lasts 6 minutes, from 8 minutes.
Classic Normal: Increased Volcanic Deity chase speed by 50%
Classic Normal: Extended play area during boss encounters
Classic Normal: Lowered brightness of ability disabled icons
Classic Normal: Asteroid spawner is now 0.2s slower
Classic Mayhem: Asteroid spawner is now 0.4s slower
Rescue Operations: Marker amount decreased to 6 from 10
Rescue Operations: Using the scanner and markers didn't update the HUD
Classic Normal: Fixed Volcanic Deity getting stuck at top of screen
Classic Normal: Ability disabled icon appearing over game over screen