Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rocky MayhemNewsPatch 22.01 - Difficulty Scaling V3: Faster Gameplay Pacing
Game update

Patch 22.01 - Difficulty Scaling V3: Faster Gameplay Pacing

Rocky Mayhem · published 1 May 2026, 22:13 UTC

All newsPlayers around this dateRead on Steam

Hi all,

This was meant to be shipped with the anniversary update but it wasn't ready yet. Introducing the first major change to the pacing of the game and Difficulty Scaling since 2024, this is sure to make classic more chaotic and fun to play, and less of a chore. A total of 2 minutes has been chopped off the length of classic mode, making classic only 6 minutes to complete! This will, however, make the game more difficult as you'll have less time to adapt but unlisted changes have been made to make this a bit easier.

Patch Notes 02/05/2026

Round Progression (Classic)

  • Round 1: Starts at 10 seconds, from 30

  • Round 2: Starts at 30 seconds, from 60

  • Round 3: Starts at 70 seconds, from 100

  • Round 4: Starts at 100 seconds, from 140

  • Volcanic Deity Boss Fight

  • Round 5: Starts at 140 seconds, from 180

  • Round 6: Starts at 180 seconds, from 220

  • Round 7: Starts at 200 seconds, from 260

  • Frozen Deity Boss Fight

  • Round 8: Starts at 250 seconds, from 300

  • Round 9: Starts at 280 seconds, from 340

  • Round 10: Starts at 310 seconds, from 380

  • Final Round: Starts at 330 seconds, from 440

  • Game ends at 360 seconds, from 500 seconds

In total, the game now lasts 6 minutes, from 8 minutes.

Changes

  • Classic Normal: Increased Volcanic Deity chase speed by 50%

  • Classic Normal: Extended play area during boss encounters

  • Classic Normal: Lowered brightness of ability disabled icons

  • Classic Normal: Asteroid spawner is now 0.2s slower

  • Classic Mayhem: Asteroid spawner is now 0.4s slower

  • Rescue Operations: Marker amount decreased to 6 from 10

Fixes

  • Rescue Operations: Using the scanner and markers didn't update the HUD

  • Classic Normal: Fixed Volcanic Deity getting stuck at top of screen

  • Classic Normal: Ability disabled icon appearing over game over screen

More from Rocky Mayhem

Other announcements

All news
Game update27 Aug 2026Patch 24.7 - Additional Reworks + Bug FixesHey all, This update includes extra reworks and changes to refine the game, as well as changes to the newly implemented level up unlocks. Unlock Rewards 2.0 · Level 10: Unlock Excavation · Level 30: Unlock Most Wanted · Prestige 1: Unlock 6 skins · Prestige 2: Unlock 6 skins · Prestige 3: Unlock Reality Shift + Progression Store · Prestige 5: Unlock the NEW Prestige Mastery cosmetic Patch Notes…Game update26 Aug 2026Patch 24.61 - Classic Rework + Bug FixesHey all, Major fixes in place here as well as reworks to the classic mode. Summaries are below as well as the patch notes. Volcanic Deity Health: 50HP ➔ 100HP Movement Speed: 3 ➔ 2.6 Firing Speed: 0 ➔ 0.1 Weak Point Damage: 0 ➔ 2 Critical Damage: 10 ➔ 5 Volcanic Knights: 6 ➔ 0 Now shoots fire Frozen Deity Health: 50HP ➔ 100HP Movement Speed: 1.8 ➔ 2 Critical Damage: 10 ➔ 5 Firing Speed: 1.2 ➔ 1…In-game event25 Aug 2026Patch 24.6 - Quality of Life UpdateHello! This update brings revamps to the progression system, as I feel like it was lacking previously. This includes level reward changes, the removal of rebirth, and level unlocks! Tutorial The tutorial has now been scrapped, leaving only a tooltip on how each ability works as before. As for the descriptions of how to play each game, you can now access that on the game hub by hovering over eac…