
Hello!
This update brings revamps to the progression system, as I feel like it was lacking previously. This includes level reward changes, the removal of rebirth, and level unlocks!
The tutorial has now been scrapped, leaving only a tooltip on how each ability works as before. As for the descriptions of how to play each game, you can now access that on the game hub by hovering over each mode's image. It will now display what you need to do, what you can do, and how long it takes to complete the level fully.
Once again, this needs balancing. You will now have to complete a mode to gain full XP rather than survive each round, and you will get a small bonus reward for surviving half the rounds. In addition to these balances, you'll be able to now see how many levels you get from completing a mode.
1 XP = 1 Level
Classic Normal: Mid-Round: 50XP ➔ 5XP , End Round: 15XP ➔ 25XP , Total: 65XP ➔ 30XP
Classic Mayhem: Mid-Round: 50XP ➔ 5XP , End Round: 40XP ➔ 75XP , Total: 90XP ➔ 80XP
Chaos: Total: 40XP ➔ 50XP
Most Wanted Normal: Mid-Round: 5XP ➔ 0XP , End Round: 15XP ➔ 20XP , Total: 20XP
Most Wanted Mayhem: Mid-Round: 5XP ➔ 0XP , End Round: 30XP ➔ 40XP , Total: 35XP ➔ 40XP
Reality Shift: Total: 95XP ➔ 80XP
Rescue Operations: In-Game Money: $1500 ➔ $3000 , Levels: 20XP ➔ 50XP
You now gain 5XP every time you recharge a drillship. This can be done multiple times.
Evasion: In-Game Money: $750 ➔ $500 , Levels: 10XP ➔ 15XP
Some content has now been locked behind prestige, requiring you to play and level up to unlock new areas.
Level 20: Unlocks Most Wanted
Prestige 1: Unlocks Excavation
Prestige 2: Unlocks 13 purchasable skins in the cosmetic store
Prestige 3: Unlocks Reality Shift, and the progression store
Rebirth has been removed after a short time, as I felt like this truly did not meet the quality of game I was aiming for.
[REMOVED] Reborn: Reach prestige 2+ and rebirth
[ADDED] Destined to Die: Discover the Cards of Despair
Tutorial: Removed tutorial from the game
Game Hub: All games now show a description of how to play when hovered over the image
Game Hub: Added a loading screen when pressing play
Game Hub: Added level reward details to each mode
Game Hub: Rescue Operations reward details now visible
Game Hub: Added 'NEW' tag to Chaos, until development is finished
Most Wanted: Patrol Ships speed increased by 100%
Chaos: Added an extra second for loading purposes
Chaos: Fixed game not ending by the end of the timer
General: Fixed rewards being poorly calculated