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Val'tyNewsDemo update!
Major update

Demo update!

Val'ty · published 14 Sep 2026, 21:18 UTC

All newsPlayers around this dateRead on Steam

After a long time spent working on the demo update, I’ve finally released it. Although I’ve tested it countless times, some stuff may don't work as intended. Please let me know if anything breaks to the point of ruining the experience; I’ll fix things as soon as possible, but not too soon of course.

GAMEPLAY CHANGES

* New Intro level (Amanda's segment)

* Increased Shotgun Firerate

* Added Coyote timer

* Move speed vastly increased

* Added Slide-Kick ability (SHIFT key)

* Increased FOV (Field of view)

* Jump height increase

* "Stronger" Gravity (Less "floaty" gameplay)

* Option to invert mouse y

* Shitting mechanics (Toilets on the map used to restore stomach capacity.)

* Val'tynha is playable at her own sub-levels

* New area!!! (after Val'ty's intro level and before "Ashtar Sheran knock off" cutscene)

* New enemy: Auto-Explosive enemy

* New enemy: Aguinaldo, the crazy prison guard

* New enemy: Val'ty

* Destructible Galactic Command property

* Hide gun when aiming on your daughter (Val'ty is a good mom)

FIXES

* Fixed problem when eating an enemy while falling from an edge

* Fixed shotgun bullets being destroyed while touching a wall with your back

* Fixed some collisions

* Mouse sensitivity can be changed by 0.001 point for more or less

* Lighting fixes (for non-updated Nvidia drivers)

* Added prompt to close companion mode

* Fixed Shotgun breaking the Sniper mode (You can activate SNIPER while using Shotgun now)

* Hud damage indicator

MISC

* One less secret (because the new Slide ability made it obsolete)

* Auto-Save progress on the start of levels

* SAVING PROGRESS message was added

* Dialogue and more text changes

* More Val'tian/reptilian propaganda

Gamepad support still being worked on.

More from Val'ty

Other announcements

All news
Community1 Jul 2026Updating VAL'TY demoHello. Thank you so much to everyone who tested the Val'ty demo, added the game to their wishlists, offered suggestions, and reported issues. Don't worry, I won't be taking the demo down; this post is simply to discuss the future. Right now, I'm working on two projects: Val'ty and "Evangelho da Carne" (another punk-esoteric horror game in Tamashii/Teocida universe). I appreciate your patience w…