
After a long time spent working on the demo update, I’ve finally released it. Although I’ve tested it countless times, some stuff may don't work as intended. Please let me know if anything breaks to the point of ruining the experience; I’ll fix things as soon as possible, but not too soon of course.
GAMEPLAY CHANGES
* New Intro level (Amanda's segment)
* Increased Shotgun Firerate
* Added Coyote timer
* Move speed vastly increased
* Added Slide-Kick ability (SHIFT key)
* Increased FOV (Field of view)
* Jump height increase
* "Stronger" Gravity (Less "floaty" gameplay)
* Option to invert mouse y
* Shitting mechanics (Toilets on the map used to restore stomach capacity.)
* Val'tynha is playable at her own sub-levels
* New area!!! (after Val'ty's intro level and before "Ashtar Sheran knock off" cutscene)
* New enemy: Auto-Explosive enemy
* New enemy: Aguinaldo, the crazy prison guard
* New enemy: Val'ty
* Destructible Galactic Command property
* Hide gun when aiming on your daughter (Val'ty is a good mom)
FIXES
* Fixed problem when eating an enemy while falling from an edge
* Fixed shotgun bullets being destroyed while touching a wall with your back
* Fixed some collisions
* Mouse sensitivity can be changed by 0.001 point for more or less
* Lighting fixes (for non-updated Nvidia drivers)
* Added prompt to close companion mode
* Fixed Shotgun breaking the Sniper mode (You can activate SNIPER while using Shotgun now)
* Hud damage indicator
MISC
* One less secret (because the new Slide ability made it obsolete)
* Auto-Save progress on the start of levels
* SAVING PROGRESS message was added
* Dialogue and more text changes
* More Val'tian/reptilian propaganda
Gamepad support still being worked on.