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Anachron PlaytestNewsAnachron Coliseum 0.2.4
Game update

Anachron Coliseum 0.2.4

Anachron Playtest · published 3 Sep 2026, 18:50 UTC

All newsPlayers around this dateRead on Steam

Rules

  • VEIL and the forced-target effects (TAUNT, FIXATE) can no longer sit on the same champion. Whichever arrives second is dropped, the rest of the card resolves as normal, and the combat log says which half was refused. The arena also warns you before you commit a play that would clash.
  • Royal Plunder is one ability now: it copies the chosen enemy's Shield first, then deals its damage. Hitting a champion holding 2 Shield for 2 damage used to plunder nothing.
  • Drawing never refuses a card any more. An empty deck makes the draw do nothing, and an empty enemy hand only stops the part of the card that wanted those cards. X Marks the Spot still draws and Virgin's Retribution still hits.

Clearer cards and text

  • When a card cannot be played, the game now tells you why: DISARM on the champion holding it, an opponent with no cards in hand, or an enemy line that is entirely INVINCIBLE or behind a VEIL.
  • Royal Plunder and Forced Negotiation now name the champion they act on instead of saying "that Champion".
  • Know Your Enemy and Bottle of Rum say what they actually do.
  • The MAGNET LINKED status is now called GUARDED, and both it and GUARD are explained in the words the board uses.
  • The TAUNT plus INVINCIBLE deadlock message names both keywords.
  • The Time Warden's new name now reaches every language, the rulebook and the reward list.

New screens

  • A RULES screen, reachable from the TUTORIAL row, with the same numbers the Warden teaches.
  • An INFO button on every champion tile opens a short profile of the real historical figure.

Sound and visuals

  • Debuffs have their own sound. Royal Seduction, Thunderous Roar, The Oriflamme over Orleans, Strategic Chaos and Victory Without Conflict used to land in silence.
  • BLEED now stains the champion's portrait with running drops instead of only showing as a chip.
  • A new anger mark over a champion that is FIXATED or facing a TAUNT.
  • Fewer frame skips during a match, especially after a big play.
  • Switching to fullscreen no longer leaves the board scaled for the old window size.

Deck builder

  • Hovering a card that is already in your deck now shows its text.
  • Card rules text is drawn at the same brightness as in the arena.
More from Anachron Playtest

Other announcements

All news
Game update14 Sep 2026Update 0.3.1Update 0.3.1 A small update for two problems reported by players who are far from the servers. Deck builder · Champions and cards added to a deck no longer disappear a few seconds later. On a slow connection the game could take an older copy of the deck from the server and quietly throw away what you had just picked. The builder now keeps every pick you make. · A deck you create while your conn…Game update13 Sep 2026Anachron Coliseum 0.3.0Anachron Coliseum 0.3.0 Your account · New ACCOUNT section in SETTINGS. Your custom decks are now saved on your account, so they follow you if you reinstall. · Play on your phone too: get a code in SETTINGS > ACCOUNT and type it on the other device to join the two into one account. Progress and decks add up. · DELETE ACCOUNT now waits 14 days before it runs. If you change your mind, sign in and…Game update7 Sep 2026Anachron Coliseum 0.2.12A small hotfix. FIXATE was holding chained champions to far more than it should, and one card could not be played at all while it was on. FIXATE only holds your damage now FIXATE used to force everything a chained champion did onto the one enemy at the end of the chain. From this build it only does that for the parts of a card that deal damage. Every other part picks its target the way it norma…