
- New outfit: Fallen Knight.
- New quests have been created to help new players begin their journey.
- A new level 200 Elixir has been added.
- A new Aura system has been added to the game.
- Players can now receive a quest from the Mysterious Merchant to obtain an exclusive Aura.
- New NPCs that sell Auras have been added to cities.
- Inventory slot limit has been increased to 150.
- Storage slot limit has been increased to 150.
- The character customization window has been improved and now allows players to copy/paste colors and generate random colors.
- The email login screen now supports the Tab and Enter keys.
- Enemy players' HP bars and names will now be displayed in red when they enable PvP and are not part of the player's party or guild.
- Improved attribute indicators on the equipment page.
- The item comparison algorithm has been improved. It now provides more information and more accurately displays the green/red arrow indicating whether an item is better or worse.
- Character and guild name validation has been improved to prevent names containing unsupported characters.
- Respawns in Ibyra have been improved, with an increased density of Gnolls.
- The Necromancer's Knight summon has had its HP considerably increased, since it is intended to serve as a tank for the Necromancer.
- The Necromancer's Knight summon's Provoke cooldown has been reduced from 12s to 4s.
- The material multiplier required to enchant Slots 2 and 3 on items has been reduced: Slot 2 from 3x to 2x, and Slot 3 from 7x to 3x.
- The Necromancer's Mage summon will now always try to keep its distance from its target, attacking from afar and attempting to remain outside the enemy's attack range.
- The early-game monsters on the new island have been made easier to speed up new players' progression into Tibaji.
- Mana Shield damage for Mystics, Mages, and Archmages has been reduced from 1.25x to 1.15x.
- The Bear's Provoke ability cooldown has been reduced from 8s to 4s.
- The Bear's base movement speed has been increased.
- Thunder Arrows' animation delay has been reduced, making it easier to hit targets.
- Meteor Arrows' cooldown has been reduced.
- Thunder Arrows' cooldown has been reduced.
- Nature's Fury's cooldown has been reduced.
- Lightning Arrow's animation delay has been reduced, making it easier to hit targets.
- Fixed an issue with the targeting system that caused it to constantly switch targets. Once a target is selected, it will now only change if the player manually switches targets or if the target moves far enough away to disappear from the screen. Skills will continue to work normally against nearby enemies even if the selected target is out of range.
- Pet attack speed against training dummies has been adjusted to match the other training weapons.
- The level 200 mana potion could incorrectly be used by Rogues and Rangers. This has been removed, as this potion is intended for mages.
- Fixed the female Guarani outfit.
- Fixed an issue where monsters were unable to heal or apply buffs to themselves.