
Hey everyone! We keep working on the game and we’ve prepared another patch with some bug fixes and changes. Thank you for staying with Akatori!
And here’s the patch note:
Changes
Added button rebinding for gamepads.
Significantly reduced the Mako's inertia in the air to improve maneuverability.
Updated font for Traditional Chinese and Simplified Chinese to improve readability and normalize character sizes.
Added tutorial for wall clinging in the "Amber Castle" location.
Added air currents for easier return from the "Amber Castle" to the "Amber Forest".
Changed the position of one of the flying mobs in the "Amber Castle" location.
Moved the altar on the path to the detonator in the "Amber Castle" to make the level progression more comfortable.
More prominent visual indication of the Serpent boss's kill box during the chase.
Bug Fixes
If you repeatedly click the continue button at the moment of death in One Life mode, then upon entering another save slot, Mako will have the death animation.
Top segment of the destructible wall on the first level of "Amber Plant" lacks lighting.
Player input is blocked during quick transitions between scenes.
The exit from the mini-boss Major Major's arena does NOT open if the player dies between killing the boss and picking up the key.
If you minimize the game during the fade-out when transitioning between scenes or at any ambient switch point, then upon returning, the ambient of the previous scene will play on the new scene.
The battle theme against the Serpent continues to play if the player Alt+Tabs during the transition from the death screen to the altar.
The "Next" button on the credits skips the credits entirely.
If after activating the Chaos bell you exit to another scene, return to the portal and hit it, the bell will activate over the portal, and after repeating, the portal's effects and UI will disappear.
Fixed bugs with character display in Chinese localization.
Fixed lighting for snowballs in the "Amber Plant" location.
Fixed behavior of the Chaos bell in the "Amber Castle" location.
Fixed gaps in level art across all locations.
Fixed saving of difficulty selection in save slots.
Minor text fixes.
And over 15 less noticeable changes :)