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DEBRISVERSENewsStatus of Current Feedback and Bug Reports
Community

Status of Current Feedback and Bug Reports

DEBRISVERSE · published 25 Jun 2026, 07:03 UTC

All newsPlayers around this dateRead on Steam

Thank you very much for playing the playtest (demo) and sending us so much feedback via the questionnaire and discussion boards. We are gratefully reviewing all the feedback and bug reports we receive.

Below is a summary of the main issues reported via the Google Form and our plans for addressing them. Please note that we are replying individually to the feedback posted on the discussion boards.

■ Bugs Currently Under Investigation / Being Fixed

  • Performance drops, stuttering, and crashes.

  • Bug where the SE (Sound Effect) volume setting does not function correctly.

  • Bug where the aiming cursor goes outside the screen boundaries.

  • Bug regarding reaching certain endings: Currently, reaching specific endings is an unintended bug. We sincerely apologize for this. We hope you can enjoy this as a limited "feature" during the playtest period (until June 30).

■ Features & UI Improvements Under Consideration

  • Adding settings to lower graphics quality or simplify bullet visuals (to prevent performance drops and motion sickness).

  • Remembering the selected sector, and implementing a sector selection feature during consecutive shifts.

  • Adding Japanese localization for certain English UI messages.

■ Regarding Current Specifications and Design (Responses)

  • Text display of Fragments: As this is related to the story progression, we cannot provide details, but the text display specifications will change as you progress through the full version of the game. We hope you look forward to the full release.

  • Shortcut key for "Return": To prevent unintended returns due to misclicks, the game is designed to show a confirmation screen when the ESC key is pressed. We apologize for the inconvenience and ask for your understanding.

■ Items Currently Under Detailed Investigation

  • Regarding the reacquisition of the Orbital Beam in the 2nd playthrough.

We will continue to investigate and make adjustments to ensure a more comfortable playing experience for the full release. We look forward to receiving more bug reports and feedback. Thank you for your continued support!

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