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IcariaNewsIcaria 1.0
Major update

Icaria 1.0

Icaria · published 16 Jun 2026, 18:56 UTC · build 23750954

All newsPlayers around this dateRead on Steam

Icaria 1.0

So, after 7 years, the game has finally achieved what we set out to do and more so. The game today is very much the game we imagined when we started while also being far more that we thought we could actually make.

Thanks so much to everyone who's followed along on this ride from our first play tests in early 2024, through the major reworks of the demo, and all the way to the end early access. Your feedback and suggestions have created a far better game than what we could have made on our own.

Text-based scripting language

So this wasn't a feature we originally planned on putting in the game but we got lots of requests for it during early access so here we are. The new language shares a lot with the visual language but has a support for much more powerful expressions which makes a lot of new things possible.

There is in-game documentation for the text language but we are also working on a lets play/tutorial series on YouTube. If you've got any requests, let us know.

The end of the story

We've finished of the story. You can now rescue the second lander, build a rocket, and to return to space. There's enough spoilers in the trailer so I won't add more here. Playing through to the end of the game requires new terrain generation which is necessary to finish the game. You can still open older saves but you'll need to start a new save to get to the ending.

Patch Notes 1.0

Features

  • The end of the story; rescue the last missing lander and launch a rocket to return to space.

  • New terrain generation for the end-game; you'll need to start a new save to play to the finish.

  • Alternate more powerful text-based scripting language for those who'd rather type their code.

  • New building: fluid storage.

  • New building: bottling plant.

  • New building: launch pad.

  • Refuel the lander with bottled rocket fuel.

  • New tutorial map with updated generation so you can play to the end if you want.

QoL

  • Single step code in the script editor.

  • Double-click on a drone to select similar drones.

  • Assemble command fails if there is no work.

  • Holding shift speeds up the camera.

  • Drone Go To can optionally time out and fail if it can't get to its destination.

  • Right click in build mode can delete ghosts.

  • Save/load the game speed and automatically pause when loading a save.

Balance Changes

  • Reduce requirements for glass.

  • Reduce requirements for the refinery.

  • Nerf the leveler--now limited to 5 meters of height change.

  • Remove the broken husk to coke recipe.

Bug Fixes

  • Found and fixed a memory leak that has been pestering us for a long time.

  • Abort If can now break out of rest command.

  • Disable hot keys when exporting roles.

  • Refresh the script editor when clicking on items in the palette.

  • Fix a bug where big arrows sometimes show up on the map.

  • Lots more...

More from Icaria

Other announcements

All news
In-game event31 Jul 2026Update 1.0.10Converting Visual Scripts to Text Scripts If you create a script with the block based editor you can now convert it to a text script. We've been working over the last few weeks adding new features to the text scripting to support a variety of edge cases and lesser used features in the visual language but the conversion is still not perfect. Because the visual language is more limited it has a b…Game update16 Jul 2026Small Update 1.0.7Patch Notes Text Scripting · add craft command. · add random and chance functions. · documentation pages for operators and functions. · Documentation for broadcast command. · Fix documentation for rest command. Bug Fixes · Fix scrolling in the text script editor. · Fix some cases of cursor misalignment on line wrap. · Double clicking on text no longer selects buildings in the background. · Fix…Game update4 Jul 2026Small Update 1.0.4Patch Notes 1.0.4 Added in-game Documentation · New icon to make it easier to find: · Document the location property .biomass for the biomass available to trees at that location. That's been in the language but we missed the documentation page. · More details and examples in the hover box for many commands. Text Scripting Command Options There are a bunch of settings on commands in the visual s…