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IcariaNewsSmall Update 1.0.7
Game update

Small Update 1.0.7

Icaria · published 16 Jul 2026, 16:36 UTC · build 24216352

All newsPlayers around this dateRead on Steam

Patch Notes

Text Scripting

  • add craft command.
  • add random and chance functions.
  • documentation pages for operators and functions.
  • Documentation for broadcast command.
  • Fix documentation for rest command.

Bug Fixes

  • Fix scrolling in the text script editor.
  • Fix some cases of cursor misalignment on line wrap.
  • Double clicking on text no longer selects buildings in the background.
  • Fix rover goto from text scripts: no longer uses forward as the default orientation; now behaves as the visual script and picks whatever orientation works.
  • Fix string -> float conversions in text scripting when local settings use a comma for the decimal point.
  • Fix the runtime state for the request command when loading from a save so it sets the request properly.
More from Icaria

Other announcements

All news
In-game event31 Jul 2026Update 1.0.10Converting Visual Scripts to Text Scripts If you create a script with the block based editor you can now convert it to a text script. We've been working over the last few weeks adding new features to the text scripting to support a variety of edge cases and lesser used features in the visual language but the conversion is still not perfect. Because the visual language is more limited it has a b…Game update4 Jul 2026Small Update 1.0.4Patch Notes 1.0.4 Added in-game Documentation · New icon to make it easier to find: · Document the location property .biomass for the biomass available to trees at that location. That's been in the language but we missed the documentation page. · More details and examples in the hover box for many commands. Text Scripting Command Options There are a bunch of settings on commands in the visual s…Game update27 Jun 2026Small Update 1.0.3Patch Notes · We keep adding new documentation for the text scripting; there's now a section on loops. · Delete published actions when setting the role on an entity. · Fix some instability in the loop length slider. · Don't validate destinations when the crane is moving. This fixes odd behavior in cases the script evaluation depends on the crane location. · Don't try to add a goto to a beacon o…