Hello! I'm Tz, the developer of Eclipse Blade.
It has been about one month since the Steam page went live. I usually share ongoing development updates, gameplay clips, and WIP screenshots on social media.
Starting today, I’ll also collect some of the key improvements, new content, and development highlights here in a regular devlog format.
Thank you for checking out Eclipse Blade and supporting the project so far!
More frames were added to the ninja’s movement, katana swing, and jump animations to make the action feel smoother.
A new downward-forward blade skill has been added. This gives the player another option when dealing with enemies placed near landing points after a jump.
Water streams have been added to some areas, and they now affect the ninja’s movement.
Added more background details to improve the atmosphere of the stages.
The first enemy has received a new sprite update and now looks much better.
👇 If you'd like to follow more development updates, you can also find me here: